DRAGONKNIGHT TANK GUIDE

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Dragonknight


Last updated: Update 49 on PTS - 28th February 2026

Tooltips of new abilities and passives will be wrong until 9th of March, which is when Update 49 launches

A Pure Class Dragonknight Tank build for Dungeons and Trials


SKILL SETUPS


Base Setup

A base setup that will work for most situations and which should be your starting point when making situational setups. It prioritizes survivability over group damage.

Front Bar Back Bar
Slot 1: Shield Throw Slot 1: Hearth and Home
Slot 2: Trample Slot 2: Wield Soul
Slot 3: Earthshield Mantle Slot 3: Elemental Susceptibility
Slot 4: Soul of Flame Slot 4: Elemental Blockade
Slot 5: Blood of the Elder Dragon Slot 5: Ulfsild's Contingency
Ultimate: Temporal Guard Ultimate: Standard of Might
INFO arrow_down
SITUATIONAL arrow_down
InnerRageIcon

Why no Inner Rage in the Regular setup?

The synergy from Inner Rage taunt is extremely strong but because of the way it works it always turns out extremely weak in Group Finder runs. The way it works is, instead of granting the synergy to 11 people and disappearing once 3 people use it, it first selects 3 people and only those 3 people have the option to use the synergy at all. And if one of those 3 people don't use it, it will never pass onto the remaining players, no matter how many times you recast your Inner Rage. Which is why, 3 clueless players not pressing their synergy in a Group Finder run are enough to completely "clog" your Inner Rage. Which is why I decided to go with Shield Throw taunt as a default option.


Final Setups

A few examples of final setups you could end up with after applying the situational skills to the base setup

A setup for trash packs in Dungeons

Front Bar Back Bar
Slot 1: Inner Rage Slot 1: Razor Caltrops
Slot 2: Power Slam Slot 2: Wield Soul
Slot 3: Earthshield Mantle Slot 3: Pulsar
Slot 4: Soul of Flame Slot 4: Elemental Blockade
Slot 5: Blood of the Elder Dragon Slot 5: Ulfsild's Contingency
Ultimate: Temporal Guard Ultimate: Standard of Might

WHAT CHANGES:


PASSIVES

The only passive you specifically have to skip is Tri Focus

Some trees are only needed when using situational skills, for example Support provides nothing without Revealing Flare or Reviving Barrier

  • Class
  • Weapon
  • Armor
  • Guild
  • Alliance War
  • Racial
  • Craft

Class - Ardent Flame

Combustion - High Priority

Traumatic Burns - High Priority

Fan the Flames - High Priority

A Soul Ablaze - High Priority


GEAR


Base Setup

A base setup, the item sets shown are intended for Dungeons specifically, but the weights, traits and enchants shown are meant for any boss fight

Most support sets provide similar DPS increase, the most important thing is making sure your sets don't overlap with other Tank's and Healers' sets, though you can overlap sets which provide imperfect uptimes like Saxhleel's Champion or Archdruid Devyric

Switching gear for trash packs isn't worth it unless you're using gear-swap addons

Gear Slot Set Weight/Type Trait Enchantment

Head

Archdruid Devyric Medium Divines/ Sturdy Tri-Stat

Shoulders

Archdruid Devyric Light Divines/ Sturdy Tri-Stat

Chest

Saxhleel's Champion Heavy Reinforced Tri-Stat

Hands

Saxhleel's Champion Heavy Divines/ Sturdy Tri-Stat

Belt

Saxhleel's Champion Heavy Divines/ Sturdy Tri-Stat

Legs

Saxhleel's Champion Heavy Reinforced Tri-Stat

Boots

Saxhleel's Champion Heavy Reinforced Tri-Stat

Necklace

War Machine Jewelry Harmony/ Infused Reduce Magicka Cost

Ring

War Machine Jewelry Harmony/ Infused Reduce Magicka Cost

Ring

War Machine Jewelry Harmony/ Infused Reduce Magicka Cost

Frontbar Main Hand

Armor of the Trainee Any 1-handed weapon Decisive Hardening

Frontbar Off Hand

Druid's Braid Shield Divines/ Sturdy Tri-Stat

Backbar Main Hand

War Machine Ice Staff Infused Crusher
SITUATIONAL SETS arrow_down
ALTERNATIVE SETS arrow_down
TRAITS arrow_down
ENCHANTS arrow_down
ADDITIONAL INFO arrow_down

Other Setups

Starting setup if you only have access to crafted gear

Gear Slot Set Weight/Type Trait Enchantment

Head

Druid's Braid Medium Divines/ Sturdy Tri-Stat

Shoulders

Druid's Braid Light Divines/ Sturdy Tri-Stat

Chest

Wretched Vitality Heavy Reinforced Tri-Stat

Hands

Wretched Vitality Heavy Divines/ Sturdy Tri-Stat

Belt

Wretched Vitality Heavy Divines/ Sturdy Tri-Stat

Legs

Wretched Vitality Heavy Reinforced Tri-Stat

Boots

Wretched Vitality Heavy Reinforced Tri-Stat

Necklace

Druid's Braid Jewelry Harmony/ Infused Reduce Magicka Cost

Ring

Druid's Braid Jewelry Harmony/ Infused Reduce Magicka Cost

Ring

Druid's Braid Jewelry Harmony/ Infused Reduce Magicka Cost

Frontbar Main Hand

Druid's Braid Any 1-handed weapon Decisive Hardening

Frontbar Off Hand

Druid's Braid Shield Divines/ Sturdy Tri-Stat

Backbar Main Hand

Druid's Braid Ice Staff Infused Crusher

EXPLANATION:

  • You can use a mix of Health, Stamina and Magicka enchants instead of Tri-Stats, because Tri-Stat enchants are very expensive and this is a temporary gear that you'll outgrow very fast

CHAMPION POINTS

Use these Champion Points as default for Trash and Boss fights respectively. Further below you'll find a list of all useful CPs with explanation on when to use them instead of the defaults.

Warfare

Fitness

ADDITIONAL INFO:

All useful Champion Points to choose from


RACE

Nord is by far the best race for tanking, due to the increased armor fromRugged and ulti generation fromStalwart. You can complete any content on any race, you'll just have to work slightly harder with other races, and you'll have to adjust your build and get more armor from somewhere else (for example by usingThe Lady as your Mundus rather thanThe Atronach).


MUNDUS

The best Mundus isThe Atronach which increases your Magicka Recovery by 310 and causes your armor pieces with the Divines trait to increase it by another 28.

If you're struggling with reaching the armor cap (33,000), thenThe Lady can also be a decent choice. It increases your Armor by 2744.


ATTRIBUTES

HEALTH

64

STAMINA

0

MAGICKA

0

Majority of the times you should put all your points into Health. However you need your Max Stamina to be higher than your Max Magicka, because theCombustion synergy restores your dominant resource and you want it to be Stamina. Because of that, you might have to put some attribute points into Stamina if you have passives (such as for example theGift of Magnus racial) or item set bonuses (such as for example 1-piece bonus ofEncratis's Behemoth ) that increase your Max Magicka. Put just enough points to make your Max Stamina higher than your Max Magicka, and then put the rest into Health.


FOOD

The best food isOrzorga's Smoked Bear Haunch, however it's extremely expensive so you should useJewels of Misrule instead, it provides only slightly lower stats thanOrzorga's Smoked Bear Haunch while being significantly cheaper.

Other decent foods:

  • Orzorga's Red Frothgar - provides more Max Health and Magicka Recovery at the cost of providing no Stamina Recovery at all. Stamina Recovery doesn't work while blocking so it can be a decent option if you're permablocking
  • Bewitched Sugar Skulls - provides maximum resources instead of recoveries, can be decent for fights where you need to block for a very long time during a very specific period but the pressure is non-existent outside of that specific period so you can recuperate stamina by heavy attacking freely, for example the 1st boss in Lucent Citadel trial or Roksa the Warped in Bal Sunnar dungeon
  • Candied Jester's Coin - provides only Max Stamina and Magicka Recovery, can be decent when you want to reduce your Max Health during a specific phase of a fight. For example, in Cloudrest you can eat it right as the execute phase starts, because Maximum Health becomes a detriment due to the Baneful Mark mechanic

POTIONS

Most of the time you should use Tri-Stat potions (Restore Health, Restore Stamina, Restore Magicka). They'll greatly improve your sustain. You can craft them by combiningColumbine,Bugloss andMountain's Flower.

When not using Hearth and Home, you could instead get your Minor Heroism from Heroism potions (Heroism, Restore Stamina, Restore Magicka), but they're expensive because they're crafted by combiningDragon Rheum,Dragon's Blood andColumbine.


GAMEPLAY

Here you can see this build in action


THANKS FOR READING

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