HEAVY ATTACK SORCERER SOLO GUIDE
Last updated: Update 44 - 6th January 2025
This build is capable of soloing every Veteran dungeon that doesnt have a specific mechanic that requires multiple people. Its also capable of soloing most Hard Mode dungeons, and with some adjustments even the more difficult ones.
In this guide Ill be regularly using the terms Regular and Difficult. Regular refers to content that is intended to be solo-ed (such as Maelstrom Arena or Vateshran Arena) and to any overland content such as World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions, etc. Majority of dungeon fights will also fall under that category. Difficult refers to extremely difficult dungeon fights.
SKILL SETUPS
| Front Bar | Back Bar |
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Bound Aegis |
| Slot 2: Hurricane | Slot 2: Soul Burst |
| Slot 3: Crystal Weapon | Slot 3: Elemental Susceptibility |
| Slot 4: Critical Surge | Slot 4: Elemental Blockade |
| Slot 5: Banner Bearer | Slot 5: Banner Bearer |
| Ultimate: Power Overload | Ultimate: Summon Charged Atronach |
ADDITIONAL INFO:
- Use
Hardened Ward instead of
Crystal Weapon for fights that hit harder
than usual, but not hard enough to justify switching entirely to the Difficult setup
- Swap
Bound Aegis and
Critical Surge around for fights where you
can make use of
Bound Aegis's active block mitigation bonus
SCRIBING:
- Use the
Shock,
Gladiator's Tenacity and
Force
combination on your
Ulfsild's Contingency - Use the
Magic,
Cavalier's Charge and
Savagery and Prophecy
combination on your
Banner Bearer - Use the
Shock,
Lingering Torment and
Courage combination on your
Soul Burst - Use
Scalding Rune instead of
Ulfsild's Contingency if you don't have
access to Scribing
- Use
Camouflaged Hunter (frontbar) and
Barbed Trap (backbar) instead of
Banner Bearer if you don't have access to
Scribing. After that, swap
Barbed Trap and
Critical Surge around for easier rotation.
- Use
Haunting Curse instead of
Soul Burst if
you don't have access to Scribing. After that, swap
Haunting Curse and
Hurricane around
for easier rotation.
GEAR
This is the crafted gear setup you can start with.
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Medium | |||
![]() Shoulders |
Medium | |||
![]() Chest |
Heavy | |||
![]() Hands |
Light | |||
![]() Belt |
Light | |||
![]() Legs |
Medium | |||
![]() Boots |
Light | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Lightning Staff | |||
![]() Backbar Main Hand |
Lightning Staff |
ADDITIONAL INFO:
- Use
Training
traits if you're still leveling. If you're already max level and have enough Champion Points you can instead
use
Divines and
Reinforced on the
chest piece
This is my suggested setup for regular content, such as Solo Arenas, World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions and majority of the dungeons.
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Medium | |||
![]() Shoulders |
Medium | |||
![]() Chest |
Heavy | |||
![]() Hands |
Light | |||
![]() Belt |
Light | |||
![]() Legs |
Medium | |||
![]() Boots |
Light | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Lightning Staff | |||
![]() Backbar Main Hand |
Lightning Staff |
ADDITIONAL INFO:
- Replace
Anthelmir’s Construct
with
Mighty Chudan
when you need an additional skill slot. When doing that, you should also change the weight of your Head or
Shoulder piece from Medium to Light to make up for the lost penetration
This is my suggested setup for soloing extremely difficult fights in dungeons.
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Medium | |||
![]() Shoulders |
Medium | |||
![]() Chest |
Heavy | |||
![]() Hands |
Light | |||
![]() Belt |
Light | |||
![]() Legs |
Medium | |||
![]() Boots |
Light | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Lightning Staff | |||
![]() Backbar Main Hand |
Lightning Staff |
ADDITIONAL INFO:
- You can change some (or all) of the
Magicka enchants to
Health ones for extremely hard
hitting bosses
- Replace
Anthelmir’s Construct
with
Mighty Chudan
when you need an additional skill slot. When doing that, you should also change the weight of your Head or
Shoulder piece from Medium to Light to make up for the lost penetration
CHAMPION POINTS
Warfare
Weapons Expert (20%
Light
and Heavy Attack Damage)
Deadly Aim (6% Single
Target Damage)
Fighting Finesse (8%
Critical Damage and Healing)
Exploiter (10% Damage
against Off Balance enemies)
Fitness
Boundless Vitality
(1400
Max Health)
Fortified (1731 armor)
Celerity (10% Movement
Speed)
Rejuvenation (90
Health,
Stamina and Magicka Recovery)
ADDITIONAL INFO:
- Replace
Rejuvenation with
Bastion
when using
Hardened Ward - When soloing extremely difficult dungeons you should replace
Exploiter and
Fighting Finesse with 2 of the
4
mitigation CPs (
Ironclad,
Duelists Rebuff,
Enduring Resolve,
Unassailable)
RACE
When it comes to solo PvE, you need both damage and survivability so pretty much all races have useful racials.
The best race for dealing damage is Khajiit. While the Critical Damage from
Feline Ambush can sometimes be
wasted due to Critical Damage being capped at 125%, it will never happen in solo content,
because there will be no tanks or healers providing you with the Major Force buff.
The best race for survivability is Nord. The
Rugged racial will provide
around
6% damage mitigation.
MUNDUS
ATTRIBUTES
HEALTH
0
STAMINA
0
MAGICKA
64
For most content you should put all 64 points into Magicka. For difficult content you should devote as many attribute points as necessary to Health - for some content youll be able to get away with 32 Health 32 Magicka, for the extremely difficult stuff youll need 64 Health.
FOOD
You should use the
Artaeum Pickled Fish Bowl. If
you
need a cheaper alternative,
Solitude Salmon-Millet Soup
provides only slightly lower stats.
Other decent foods:
Orzorga's Tripe Trifle Pocket
provides Stamina Recovery at the cost of Maximum Magicka. It will lower your damage, but
its very useful for fights where you have to dodge roll a lot.
Orzorga's Smoked Bear Haunch
provides Magicka and Stamina Recovery at the cost of Maximum Magicka. It will lower your
damage, but its very useful for fights where you have to both dodge roll a lot and spam
your
Hardened Ward.
POTIONS
Since your sustain is being taken care of by the
fact
that Heavy Attacks restore resources, you can instead use the Armor potions, which will
increase your armor by 5280. You can craft them by combining
Bugloss,
Mountain's Flower
and
Mudcrab Chitin.
In fights where you need to dodge roll a lot you can use Tri-Stat potions instead. You
can
craft them by combining
Columbine,
Bugloss
and
Mountain's Flower.
Heroism potions are an expensive alternative to Tri-Stat potions. They provide Minor
Heroism
on top of the sustain. They're crafted by combining
Dragon Rheum,
Dragon's Blood
and
Columbine.
GAMEPLAY
Here you can see this build tackling Veteran dungeons
Here you can see this build tackling trials
THANKS FOR READING
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