 
        Last updated: Update 44 - 6th January 2025
This build is capable of soloing every Veteran dungeon that doesn’t have a specific mechanic that requires multiple people. It’s also capable of soloing most Hard Mode dungeons, and with some adjustments even the more difficult ones.
In this guide I’ll be regularly using the terms Regular and Difficult. Regular refers to content that is intended to be solo-ed (such as Maelstrom Arena or Vateshran Arena) and to any overland content such as World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions, etc. Majority of dungeon fights will also fall under that category. Difficult refers to extremely difficult dungeon fights.
| Front Bar | Back Bar | 
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Bound Aegis | 
| Slot 2: Hurricane | Slot 2: Soul Burst | 
| Slot 3: Crystal Weapon | Slot 3: Elemental Susceptibility | 
| Slot 4: Critical Surge | Slot 4: Elemental Blockade | 
| Slot 5: Banner Bearer | Slot 5: Banner Bearer | 
| Ultimate: Power Overload | Ultimate: Summon Charged Atronach | 
 Hardened Ward instead of
Hardened Ward instead of  Crystal Weapon for fights that hit harder
                than usual, but not hard enough to justify switching entirely to the Difficult setup
Crystal Weapon for fights that hit harder
                than usual, but not hard enough to justify switching entirely to the Difficult setup
             Bound Aegis and
Bound Aegis and  Critical Surge around for fights where you
                can make use of
Critical Surge around for fights where you
                can make use of  Bound Aegis's active block mitigation bonus
Bound Aegis's active block mitigation bonus
             Shock,
Shock,  Gladiator's Tenacity and
Gladiator's Tenacity and  Force
                combination on your
Force
                combination on your  Ulfsild's Contingency
Ulfsild's Contingency Magic,
Magic,  Cavalier's Charge and
Cavalier's Charge and  Savagery and Prophecy
                combination on your
Savagery and Prophecy
                combination on your  Banner Bearer
Banner Bearer Shock,
Shock,  Lingering Torment and
Lingering Torment and  Courage combination on your
Courage combination on your  Soul Burst
Soul Burst Scalding Rune instead of
Scalding Rune instead of  Ulfsild's Contingency if you don't have
                access to Scribing
Ulfsild's Contingency if you don't have
                access to Scribing
             Camouflaged Hunter (frontbar) and
Camouflaged Hunter (frontbar) and  Barbed Trap (backbar) instead of
Barbed Trap (backbar) instead of  Banner Bearer if you don't have access to
                Scribing. After that, swap
Banner Bearer if you don't have access to
                Scribing. After that, swap  Barbed Trap and
Barbed Trap and  Critical Surge around for easier rotation.
Critical Surge around for easier rotation.
             Haunting Curse instead of
Haunting Curse instead of  Soul Burst if
                you don't have access to Scribing. After that, swap
Soul Burst if
                you don't have access to Scribing. After that, swap  Haunting Curse and
Haunting Curse and  Hurricane around
                for easier rotation.
Hurricane around
                for easier rotation.
            This is the crafted gear setup you can start with.
| Gear Slot | Set | Weight/Type | Trait | Enchantment | 
|---|---|---|---|---|
|  Head |  New Moon Acolyte | Medium |  Training
                /  Divines |  Magicka | 
|  Shoulders |  New Moon Acolyte | Medium |  Training
                /  Divines |  Magicka | 
|  Chest |  Order's Wrath | Heavy |  Training
                /  Reinforced |  Magicka | 
|  Hands |  Order's Wrath | Light |  Training
                /  Divines |  Magicka | 
|  Belt |  Order's Wrath | Light |  Training
                /  Divines |  Magicka | 
|  Legs |  Order's Wrath | Medium |  Training
                /  Divines |  Magicka | 
|  Boots |  Order's Wrath | Light |  Training
                /  Divines |  Magicka | 
|  Necklace |  New Moon Acolyte | Jewelry |  Bloodthirsty |  Increase Physical Harm | 
|  Ring |  New Moon Acolyte | Jewelry |  Bloodthirsty |  Increase Physical Harm | 
|  Ring |  New Moon Acolyte | Jewelry |  Bloodthirsty |  Increase Physical Harm | 
|  Frontbar Main Hand |  Assassin's Guile | Lightning Staff |  Precise |  Absorb Stamina | 
|  Backbar Main Hand |  Assassin's Guile | Lightning Staff |  Infused |  Weapon Damage | 
 Training
            traits if you're still leveling. If you're already max level and have enough Champion Points you can instead
            use
Training
            traits if you're still leveling. If you're already max level and have enough Champion Points you can instead
            use  Divines and
Divines and
             Reinforced on the
            chest piece
Reinforced on the
            chest piece
        This is my suggested setup for regular content, such as Solo Arenas, World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions and majority of the dungeons.
| Gear Slot | Set | Weight/Type | Trait | Enchantment | 
|---|---|---|---|---|
|  Head |  Anthelmir's Construct | Medium |  Divines |  Magicka | 
|  Shoulders |  Anthelmir's Construct | Medium |  Divines |  Magicka | 
|  Chest |  Sergeant's Mail | Heavy |  Reinforced |  Magicka | 
|  Hands |  Noble Duelist | Light |  Divines |  Magicka | 
|  Belt |  Noble Duelist | Light |  Divines |  Magicka | 
|  Legs |  Armor of the Trainee | Medium |  Divines |  Magicka | 
|  Boots |  Noble Duelist | Light |  Divines |  Magicka | 
|  Necklace |  Sergeant's Mail | Jewelry |  Bloodthirsty |  Increase Physical Harm | 
|  Ring |  Sergeant's Mail | Jewelry |  Bloodthirsty |  Increase Physical Harm | 
|  Ring |  Ring of the Pale Order | Jewelry |  Bloodthirsty |  Increase Physical Harm | 
|  Frontbar Main Hand |  Sergeant's Mail | Lightning Staff |  Precise |  Absorb Stamina | 
|  Backbar Main Hand |  Noble Duelist | Lightning Staff |  Infused |  Weapon Damage | 
 Anthelmir’s Construct
            with
Anthelmir’s Construct
            with  Mighty Chudan
            when you need an additional skill slot. When doing that, you should also change the weight of your Head or
            Shoulder piece from Medium to Light to make up for the lost penetration
Mighty Chudan
            when you need an additional skill slot. When doing that, you should also change the weight of your Head or
            Shoulder piece from Medium to Light to make up for the lost penetration
        This is my suggested setup for soloing extremely difficult fights in dungeons.
| Gear Slot | Set | Weight/Type | Trait | Enchantment | 
|---|---|---|---|---|
|  Head |  Anthelmir's Construct | Medium |  Divines
                /  Well-Fitted |  Magicka | 
|  Shoulders |  Anthelmir's Construct | Medium |  Divines
                /  Well-Fitted |  Magicka | 
|  Chest |  Sergeant's Mail | Heavy |  Reinforced |  Magicka | 
|  Hands |  Vestment of Olorime | Light |  Divines
                /  Well-Fitted |  Magicka | 
|  Belt |  Vestment of Olorime | Light |  Divines
                /  Well-Fitted |  Magicka | 
|  Legs |  Armor of the Trainee | Medium |  Divines
                /  Well-Fitted |  Magicka | 
|  Boots |  Vestment of Olorime | Light |  Divines
                /  Well-Fitted |  Magicka | 
|  Necklace |  Sergeant's Mail | Jewelry |  Bloodthirsty |  Increase Physical Harm | 
|  Ring |  Sergeant's Mail | Jewelry |  Bloodthirsty |  Increase Physical Harm | 
|  Ring |  Ring of the Pale Order | Jewelry |  Bloodthirsty |  Increase Physical Harm | 
|  Frontbar Main Hand |  Sergeant's Mail | Lightning Staff |  Precise |  Absorb Stamina | 
|  Backbar Main Hand |  Vestment of Olorime | Lightning Staff |  Infused |  Weapon Damage | 
 Magicka enchants to
Magicka enchants to  Health ones for extremely hard
            hitting bosses
Health ones for extremely hard
            hitting bosses
         Anthelmir’s Construct
            with
Anthelmir’s Construct
            with  Mighty Chudan
            when you need an additional skill slot. When doing that, you should also change the weight of your Head or
            Shoulder piece from Medium to Light to make up for the lost penetration
Mighty Chudan
            when you need an additional skill slot. When doing that, you should also change the weight of your Head or
            Shoulder piece from Medium to Light to make up for the lost penetration
        Warfare
 Weapons Expert (20%
                                    Light
                                    and Heavy Attack Damage)
Weapons Expert (20%
                                    Light
                                    and Heavy Attack Damage)
                                 Deadly Aim (6% Single
                                    Target Damage)
Deadly Aim (6% Single
                                    Target Damage)
                                 Fighting Finesse (8%
                                    Critical Damage and Healing)
Fighting Finesse (8%
                                    Critical Damage and Healing)
                                 Exploiter (10% Damage
                                    against Off Balance enemies)
Exploiter (10% Damage
                                    against Off Balance enemies)
                                Fitness
 Boundless Vitality
                                    (1400
                                    Max Health)
Boundless Vitality
                                    (1400
                                    Max Health)
                                 Fortified (1731 armor)
Fortified (1731 armor)
                                 Celerity (10% Movement
                                    Speed)
Celerity (10% Movement
                                    Speed)
                                 Rejuvenation (90
                                    Health,
                                    Stamina and Magicka Recovery)
Rejuvenation (90
                                    Health,
                                    Stamina and Magicka Recovery)
                                 Rejuvenation with
Rejuvenation with  Bastion
                            when using
Bastion
                            when using  Hardened Ward
Hardened Ward Exploiter and
Exploiter and  Fighting Finesse with 2 of the
                            4
                            mitigation CPs (
Fighting Finesse with 2 of the
                            4
                            mitigation CPs ( Ironclad,
Ironclad,  Duelist’s Rebuff,
Duelist’s Rebuff,  Enduring Resolve,
Enduring Resolve,  Unassailable)
Unassailable)
                        When it comes to solo PvE, you need both damage and survivability so pretty much all races have useful racials.
The best race for dealing damage is Khajiit. While the Critical Damage from
                             Feline Ambush can sometimes be
                            wasted due to Critical Damage being capped at 125%, it will never happen in solo content,
                            because there will be no tanks or healers providing you with the Major Force buff.
Feline Ambush can sometimes be
                            wasted due to Critical Damage being capped at 125%, it will never happen in solo content,
                            because there will be no tanks or healers providing you with the Major Force buff.
The best race for survivability is Nord. The  Rugged racial will provide
                            around
                            6% damage mitigation.
Rugged racial will provide
                            around
                            6% damage mitigation.
HEALTH
0
STAMINA
0
MAGICKA
64
For most content you should put all 64 points into Magicka. For difficult content you should devote as many attribute points as necessary to Health - for some content you’ll be able to get away with 32 Health 32 Magicka, for the extremely difficult stuff you’ll need 64 Health.
You should use the  Artaeum Pickled Fish Bowl. If
                            you
                            need a cheaper alternative,
Artaeum Pickled Fish Bowl. If
                            you
                            need a cheaper alternative,  Solitude Salmon-Millet Soup
                            provides only slightly lower stats.
Solitude Salmon-Millet Soup
                            provides only slightly lower stats.
Other decent foods:
 Orzorga's Tripe Trifle Pocket
                                provides Stamina Recovery at the cost of Maximum Magicka. It will lower your damage, but
                                it’s very useful for fights where you have to dodge roll a lot.
Orzorga's Tripe Trifle Pocket
                                provides Stamina Recovery at the cost of Maximum Magicka. It will lower your damage, but
                                it’s very useful for fights where you have to dodge roll a lot.
                             Orzorga's Smoked Bear Haunch
                                provides Magicka and Stamina Recovery at the cost of Maximum Magicka. It will lower your
                                damage, but it’s very useful for fights where you have to both dodge roll a lot and spam
                                your
Orzorga's Smoked Bear Haunch
                                provides Magicka and Stamina Recovery at the cost of Maximum Magicka. It will lower your
                                damage, but it’s very useful for fights where you have to both dodge roll a lot and spam
                                your  Hardened Ward.
Hardened Ward.
                             
                            Since your sustain is being taken care of by the
                                fact
                                that Heavy Attacks restore resources, you can instead use the Armor potions, which will
                                increase your armor by 5280. You can craft them by combining  Bugloss,
Bugloss,  Mountain's Flower
                                and
Mountain's Flower
                                and  Mudcrab Chitin.
Mudcrab Chitin.
 
                            
                                In fights where you need to dodge roll a lot you can use Tri-Stat potions instead. You
                                can
                                craft them by combining
                                 Columbine,
Columbine,
                                 Bugloss
                                and
Bugloss
                                and
                                 Mountain's Flower.
Mountain's Flower.
                            
 
                            
                                Heroism potions are an expensive alternative to Tri-Stat potions. They provide Minor
                                Heroism
                                on top of the sustain. They're crafted by combining
                                 Dragon Rheum,
Dragon Rheum,
                                 Dragon's Blood
                                and
Dragon's Blood
                                and
                                 Columbine.
Columbine.
                            
Here you can see this build tackling Veteran dungeons
Here you can see this build tackling trials
 
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