DPS HEALER BUILD
Last updated: Update 48 - 1st December 2025
This Healer/DPS hybrid build is designed for safely queueing with random teammates in Veteran Dungeons. It maintains around 25k HPS while providing the most important healer buffs, reaches 61k DPS on a trial dummy while actively healing, and goes up to 80k DPS when not casting heals.
It’s made for Veteran Dungeon random queues and can handle most Hard Modes, even though for some of them a proper healer build would've been more convenient.
SUBCLASSING
Combination
Arcanist - Herald of the Tome
Warden - Green Balance
Templar - Aedric Spear
Base Class
This build doesn't use any class set or class script so the base class can be either Arcanist, Warden or Templar
Alternative
If your base class is Nightblade, you can still use this build by changing the Aedric Spear skill line to Nightblade's Assassination
Arcanist - Herald of the Tome
Warden - Green Balance
Nightblade - Assassination
SKILL SETUPS
| Front Bar | Back Bar |
|---|---|
| Slot 1: Cephaliarch's Flail | Slot 1: Energy Orb |
| Slot 2: Pragmatic Fatecarver | Slot 2: Overflowing Altar |
| Slot 3: Recuperative Treatise | Slot 3: Soul Burst |
| Slot 4: Budding Seeds | Slot 4: Elemental Blockade |
| Slot 5: Camouflaged Hunter | Slot 5: Echoing Vigor |
| Ultimate: Crescent Sweep | Ultimate: The Languid Eye |
Cephaliarch’s Flail - an AoE spammable that generates Crux, heals you if you hit any enemy and increases the damage enemies take from you by 5%
Pragmatic Fatecarver - extremely powerful Crux spender that deals full damage in AoE, has massive range of 22 meters and grants you a big damage shield while you channel it.
Recuperative Treatise - an ability that deals decent damage, ensures you'll have at least 1 Crux when your beam ends and improves your sustain.
Budding Seeds - extremely strong and cheap AoE HoT, which can also be recast to be used as a direct heal when needed. It will improve your sustain by proccing the
Nature's Gift passive.
Camouflaged Hunter - this ability will grant you the Minor Berserk buff which increases your damage done by 5% for 5 seconds after you deal Critical Damage from enemy's flank, which has a very wide radius. It will also trigger the
Slayer passive, increasing your Weapon and Spell Damage by 3%.
Crescent Sweep - an ultimate which is slotted only to proc the
Piercing Spear passive which increases Critical Damage by 12%. You should only cast it when the battle is about to end, otherwise
The Languid Eye is far superior.
Energy Orb - strong AoE HoT which provides crucial Combustion synergy to your teammates, which restores 3960 of dominant resource up to once every 20 seconds
Overflowing Altar - this ability applies Minor Lifesteal to all nearby enemies, causing you and your allies to restore 660 Health per second when damaging them. It also provides the Blood Feast synergy which restores 65% Maximum Health to the user
Soul Burst (
Healing,
Sage’s Remedy,
Courage) - an AoE burst heal which applies a 10 second HoT and grants everyone Minor Courage for 20 seconds, increasing Weapon and Spell Damage by 215
Elemental Blockade - this ability will constantly proc our Weapon Damage enchant. It will also apply Off Balance to enemies who have the Concussed status effect already applied to them
Echoing Vigor - extremely strong AoE HoT which is going to proc the
Powerful Assault set
The Languid Eye - an Ultimate which deals damage in a small AoE over 6 seconds which can be moved by pressing the ability again (it's off Global Cooldown).
- Whenever you need to slot situational skills, replace
Soul Burst. For situational Ultimates, replace
The Languid Eye
Soul Harvest - replacement for
Crescent Sweep for when you're using Assassination instead of Aedric Spear
Crushing Shock - a ranged interrupt which you'll need for some fights
Aggressive Horn - an offensive support Ultimate which grants everyone a 10% Max Resource buff for 30 seconds and Major Force for 10 seconds. The Max Resource buff translates into roughly a 2% damage increase while the Major Force is roughly an 8% damage increase. Use it if your random teammates turn out to be good, because then this Ultimate will be more effective than dealing damage yourself with
The Languid Eye
Reviving Barrier - a defensive support Ultimate which can help your team survive
I don't use a static rotation so this is just a list of priorities. Simply recast abilities when they run out and follow this list of priorities when there are multiple things to refresh
It's impossible to give a definite ruleset of when to keep up your heals.
Echoing Vigor is something you should keep up at all times, because it procs
Powerful Assault.
Soul Burst should be cast at least every 20 seconds for the Minor Courage, but you don't need to keep up the 10 second HoT if there's no damage pressure.
Energy Orb has to be cast at least once every 20 seconds for the Combustion synergy.
Priority List
- Use
Recuperative Treatise - Use
Crescent Sweep/
Soul Harvest if the fight is about to end and you won't get enough Ultimate for another
The Languid Eye - Use
Elemental Blockade - Use
The Languid Eye if you have enough Ultimate - Use
Cephaliarch’s Flail if you're not at 3 Crux yet - Use
Pragmatic Fatecarver
Pre-buff
These abilities can be pre-cast before entering combat
PASSIVES
There are no passives you need to skip with this build
Class
Weapon
Armor
Guild
Alliance War
Racial
Craft
Class - Herald of the Tome
Fated Fortune - High Priority
Harnessed Quintessence - High Priority
Psychic Lesion - High Priority
Splintered Secrets - High Priority
GEAR
Default setup
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Medium | |||
![]() Shoulders |
Medium | |||
![]() Chest |
Medium | |||
![]() Hands |
Medium | |||
![]() Belt |
Light | |||
![]() Legs |
Medium | |||
![]() Boots |
Medium | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Dagger | |||
![]() Frontbar Off Hand |
Dagger | |||
![]() Backbar Main Hand |
Lightning Staff |
Other Monster Sets you could use instead of
Nerien'eth if you want to lean even more into Support rather than Damage
Ozezan the Inferno - grants your teammates 4272 Armor and Minor Vitality, increasing their Healing Received and strength of Damage Shields by 6%. The armor should provide roughly 9% damage mitigation
The Blind - provides lots of Damage Shields and the 1-piece bonus of it is Critical Chance which will boost both our DPS and Heals
Symphony of Blades - grants your teammates sustain. However, due to the nature of random queue, most people will balance the sustain of their builds without
Symphony in mind, because they can't know for certain that their Healer will run it. Because of that, using
Symphony in random queue is usually pointless
Additional tips
- You can use Shock enchant instead of Poison or Flame if you want to provide the Concussed status effect yourself. Concussed is needed to proc Off Balance with Lightning
Elemental Blockade, but it should usually be provided by the tank, or by the DDs if they're doing Shock damage
CHAMPION POINTS
Warfare
Master-at-Arms (6% Direct Damage)
Biting Aura (6% AoE Damage)
Wrathful-Strikes (205 Weapon and Spell Damage)
Fighting Finesse (8% Critical Damage and Healing)
Fitness
Boundless Vitality (1400 Max Health)
Fortified (1731 armor)
Celerity (10% Movement Speed)
Rejuvenation (90 Health, Stamina and Magicka Recovery)
RACE
The difference between best and worst race is about 5% of DPS and there is no content in the entire game that you'd be blocked from completing because of choosing a bad race.
Best races - Dark Elf, Khajiit
Other decent options: Orc, High Elf, Wood Elf, Imperial, Redguard
MUNDUS
Use
The Thief Mundus, which increases your Critical Chance
ATTRIBUTES
HEALTH
0
STAMINA
64
MAGICKA
0
You should always put all 64 attribute points into Stamina
FOOD
Use
Orzorga's Smoked Bear Haunch. You'll need both Stamina and Magicka Recoveries to sustain both the damage skills and healing skills.
Jewels of Misrule is a cheaper alternative
POTIONS
Use Tri-Stat potions (Restore Health, Restore Stamina,
Restore
Magicka). They'll greatly improve your sustain. You can craft them by combining
Columbine,
Bugloss
and
Mountain's Flower.
PARSE
Combat Metrics screenshot of the 61k parse. Keeping up all heals except for Soul Burst
Recording of the 61k parse
OTHER PARSES
Without keeping up Heals - 80k DPS
GAMEPLAY
Logs of Veteran Dungeons (Dungeon Finder random queue)
Veteran Naj-Caldeesh - https://www.esologs.com/reports/4VcqCXfFY813gMnp
Veteran Fang Lair - https://www.esologs.com/reports/qXYFj7cDRfLQ9VCZ
Veteran Hard Mode Exiled Redoubt - https://www.esologs.com/reports/HYRrFVCcz4bmyKpX
Veteran Scrivener's Hall - https://www.esologs.com/reports/XRqgJ2GfB8WaFY7v
Veteran Bal Sunnar - https://www.esologs.com/reports/1Bjd8RL4NtH6TyGJ
You can find more runs in this spreadsheet
THANKS FOR READING
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