Hyperioxes
Hyperioxes
Home Healer DPS Healer Hybrid

DPS Healer Build

Healer Two Bar Stamina Subclass Warden Templar Nightblade Arcanist
Up to date for: Update 50 - 18th June 2026
Last changed: Update 50 - 18th June 2026

This Healer/DPS hybrid build is designed for safely queueing with random teammates in Veteran Dungeons. It maintains around 25k HPS while providing the most important healer buffs, reaches 61k DPS on a trial dummy while actively healing, and goes up to 80k DPS when not casting heals.

It's made for Veteran Dungeon random queues and can handle most Hard Modes, even though for some of them a proper healer build would've been more convenient.

Works in normal and veteran dungeons, dungeon hard modes, Dragonstar Arena, and Blackrose Prison.

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Subclassing

Herald of the Tome skill line - ESO
Herald of the Tome
Arcanist
Green Balance skill line - ESO
Green Balance
Warden
Aedric Spear skill line - ESO
Aedric Spear
Templar

This build doesn't use any class set or class script so the base class can be either Arcanist, Warden or Templar

If your base class is Nightblade, you can still use this build by changing the Aedric Spear skill line to Nightblade's Assassination

Herald of the Tome skill line - ESO
Herald of the Tome
Arcanist
Green Balance skill line - ESO
Green Balance
Warden
Assassination skill line - ESO
Assassination
Nightblade

Skill Setups

Base Setup

A base setup that will work for most situations and which should be your starting point when making situational setups

Front Bar Back Bar
Slot 1: Cephaliarch's Flail Slot 1: Energy Orb
Slot 2: Pragmatic Fatecarver Slot 2: Overflowing Altar
Slot 3: Recuperative Treatise Slot 3: Soul Burst
Slot 4: Budding Seeds Slot 4: Elemental Blockade
Slot 5: Camouflaged Hunter Slot 5: Echoing Vigor
Ultimate: Crescent Sweep Ultimate: The Languid Eye
  • - an AoE spammable that generates Crux, heals you if you hit any enemy and increases the damage enemies take from you by 5%
  • - extremely powerful Crux spender that deals full damage in AoE, has massive range of 22 meters and grants you a big damage shield while you channel it.
  • - an ability that deals decent damage, ensures you'll have at least 1 Crux when your beam ends and improves your sustain.
  • - extremely strong and cheap AoE HoT, which can also be recast to be used as a direct heal when needed. It will improve your sustain by proccing the passive.
  • - this ability will grant you the Minor Berserk buff which increases your damage done by 5% for 5 seconds after you deal Critical Damage from enemy's flank, which has a very wide radius. It will also trigger the passive, increasing your Weapon and Spell Damage by 3%.
  • - an ultimate which is slotted only to proc the passive which increases Critical Damage by 12%. You should only cast it when the battle is about to end, otherwise is far superior.
  • - strong AoE HoT which provides crucial Combustion synergy to your teammates, which restores 3960 of dominant resource up to once every 20 seconds
  • - this ability applies Minor Lifesteal to all nearby enemies, causing you and your allies to restore 660 Health per second when damaging them. It also provides the Blood Feast synergy which restores 65% Maximum Health to the user
  • (Healing, Sage's Remedy, Courage) - an AoE burst heal which applies a 10 second HoT and grants everyone Minor Courage for 20 seconds, increasing Weapon and Spell Damage by 215
  • - this ability will constantly proc our Weapon Damage enchant. It will also apply Off Balance to enemies who have the Concussed status effect already applied to them
  • - extremely strong AoE HoT which is going to proc the set
  • - an Ultimate which deals damage in a small AoE over 6 seconds which can be moved by pressing the ability again (it's off Global Cooldown).

Whenever you need to slot situational skills, replace . For situational Ultimates, replace

  • - replacement for for when you're using Assassination instead of Aedric Spear
  • - a ranged interrupt which you'll need for some fights
  • - an offensive support Ultimate which grants everyone a 10% Max Resource buff for 30 seconds and Major Force for 10 seconds. The Max Resource buff translates into roughly a 2% damage increase while the Major Force is roughly an 8% damage increase. Use it if your random teammates turn out to be good, because then this Ultimate will be more effective than dealing damage yourself with
  • - a defensive support Ultimate which can help your team survive

I don't use a static rotation so this is just a list of priorities. Simply recast abilities when they run out and follow this list of priorities when there are multiple things to refresh

It's impossible to give a definite ruleset of when to keep up your heals. is something you should keep up at all times, because it procs . should be cast at least every 20 seconds for the Minor Courage, but you don't need to keep up the 10 second HoT if there's no damage pressure. has to be cast at least once every 20 seconds for the Combustion synergy.

Priority List

  • 1.
  • 2. / if the fight is about to end and you won't get enough Ultimate for another
  • 3.
  • 4. If you have enough Ultimate use
  • 5. If you're not at 3 Crux yet use
  • 6.

Pre-buff

These abilities can be pre-cast before entering combat

Passives

There are no passives you need to skip with this build

Class

Weapon

Armor

Guild

Alliance War

Racial

Craft

Class - Herald of the Tome

Fated Fortune - High Priority

Harnessed Quintessence - High Priority

Psychic Lesion - High Priority

Splintered Secrets - High Priority

Gear

Base Setup

A base setup that will work for most situations and which should be your starting point when making situational setups

Default setup

Gear Slot Set Weight/Type Trait Enchantment
HeadHead Medium
ShouldersShoulders Medium
ChestChest Medium
HandsHands Medium
BeltBelt Light
LegsLegs Medium
FeetBoots Medium
NeckNecklace Jewelry
RingRing Jewelry
RingRing Jewelry
MainhandFrontbar Main Hand Dagger
MainhandFrontbar Off Hand Dagger
MainhandBackbar Main Hand Lightning Staff

Other Monster Sets you could use instead of if you want to lean even more into Support rather than Damage

  • - grants your teammates 4272 Armor and Minor Vitality, increasing their Healing Received and strength of Damage Shields by 6%. The armor should provide roughly 9% damage mitigation
  • - provides lots of Damage Shields and the 1-piece bonus of it is Critical Chance which will boost both our DPS and Heals
  • - grants your teammates sustain. However, due to the nature of random queue, most people will balance the sustain of their builds without in mind, because they can't know for certain that their Healer will run it. Because of that, using in random queue is usually pointless

Additional tips

  • You can use Shock enchant instead of Poison or Flame if you want to provide the Concussed status effect yourself. Concussed is needed to proc Off Balance with Lightning , but it should usually be provided by the tank, or by the DDs if they're doing Shock damage
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Champion Points

WarfareWarfare
6% Direct Damage
Because more than 60% of your damage is Direct
6% AoE Damage
Because more than 60% of your damage is AoE
205 Weapon and Spell Damage
Next strongest CP damage-wise
8% Critical Damage and Healing
Next strongest CP damage-wise
FitnessFitness
1400 Max Health
Survivability
1731 armor
Survivability
10% Movement Speed
Mobility
90 Health, Stamina and Magicka Recovery
Sustain
CraftCraft
20% Movement Speed out of combat
Extremely useful utility
Quality of Life
Green Champion Points don't affect Combat, choose whatever Quality of Life you prefer

Race

The difference between best and worst race is about 5% of DPS and there is no content in the entire game that you'd be blocked from completing because of choosing a bad race.

Khajiit
Best for Dungeons
Khajiit
Why pick this
Since this build should only be used in 4-man content, Khajiit is the best race for it thanks to its Critical Damage buffs
Feline Ambush 12% Critical Damage
Lunar Blessings 915 Max Health, Stamina and Magicka
Robustness 90 Health, Stamina, Magicka Recovery
Dark Elf
Second Best
Dark Elf
Why pick this
Dark Elf's Max Resources and Weapon/Spell Damage usually make it better than Khajiit, but that's only in 12-man content. This build should only be used in 4-man content, so Dark Elf is second best here
Dynamic 1910 Max Stamina & Magicka
Resist Flame 4620 Flame Resistance
Ruination 258 Weapon & Spell Damage

Other decent options

Orc
Orc
Brawny 1000 Max Stamina
Unflinching Rage 1000 Max Health, ≈531 Healing per Second
Swift Warrior 258 Weapon & Spell Damage, -12% Sprint Cost, +10% Sprint Speed
High Elf
High Elf
Spell Recharge ≈104 lower resource per second, 5% less damage taken while channeling
Syrabane's Boon 2000 Max Magicka
Elemental Talent 258 Weapon & Spell Damage
Wood Elf
Wood Elf
Hunter's Eye 950 Penetration, 5% Movement Speed
Y'ffre's Endurance 258 Stamina Recovery
Resist Affliction 2000 Max Stamina, 2310 Poison and Disease Resistance
Imperial
Imperial
Tough 2000 Max Health
Imperial Mettle 2000 Max Stamina
Red Diamond Reduce cost of all abilities by 6%
Redguard
Redguard
Martial Training 8% Reduced Weapon Skill Cost, 15% Reduced effectiveness of snares
Conditioning 2000 Max Stamina
Adrenaline Rush 201 Stamina per second

Mundus

The Thief
Default
5.53% Critical Chance (9.04% with 7 Divines)
When to use
Use in all content

Attributes

You should always put all 64 attribute points into Stamina

Health
0
Stamina
64
Magicka
0
All points into Stamina

Food

Orzorga's Smoked Bear Haunch
Default
Max Health Stamina Recovery Magicka Recovery
You'll need both Stamina and Magicka Recoveries to sustain both the damage skills and healing skills. is a cheaper alternative.

Potions

Tri-Stat Potion
Default
Restore Health Restore Stamina Restore Magicka

Use Tri-Stat potions (Restore Health, Restore Stamina, Restore Magicka). They'll greatly improve your sustain.

Parses

With Heals
61k DPS
Without Heals
80k DPS
With Heals
61kDPS
21mil Iron Atronach
Patch
Update 48
Armor
6 Medium / 1 Light
Gear Setup
Base
Skill Setup
Base
Potion
Food
Mundus
Race
Dark Elf
Keeping up all heals except for Soul Burst
CMX Parse
DPS Healer CMX Parse - With Heals
CMX Setup
DPS Healer CMX Setup - With Heals
Recording
Parse recording
Without Heals
80kDPS
21mil Iron Atronach
Patch
Update 48
Armor
6 Medium / 1 Light
Gear Setup
Base
Skill Setup
Base
Potion
Food
Mundus
Race
Dark Elf
Without keeping up Heals
CMX Parse
DPS Healer CMX Parse - Without Heals
CMX Setup
DPS Healer CMX Setup - Without Heals
Recording
Parse recording

Gameplay

Logs of Veteran Dungeons (Dungeon Finder random queue)

Exiled Redoubt
Dungeon
Naj-Caldeesh
Dungeon
Fang Lair
Dungeon
Scrivener's Hall
Dungeon
Bal Sunnar
Dungeon
Exiled Redoubt
Dungeon Veteran Hard Mode
Naj-Caldeesh
Dungeon Veteran
Fang Lair
Dungeon Veteran
Scrivener's Hall
Dungeon Veteran
Bal Sunnar
Dungeon Veteran

You can find more runs in this spreadsheet



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