DPS HEALER BUILD

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DPS Healer Hybrid


Last updated: Update 48 - 1st December 2025

This Healer/DPS hybrid build is designed for safely queueing with random teammates in Veteran Dungeons. It maintains around 25k HPS while providing the most important healer buffs, reaches 61k DPS on a trial dummy while actively healing, and goes up to 80k DPS when not casting heals.


It’s made for Veteran Dungeon random queues and can handle most Hard Modes, even though for some of them a proper healer build would've been more convenient.


SUBCLASSING


Combination

Arcanist - Herald of the Tome

Warden - Green Balance

Templar - Aedric Spear

Base Class

This build doesn't use any class set or class script so the base class can be either Arcanist, Warden or Templar


Alternative

If your base class is Nightblade, you can still use this build by changing the Aedric Spear skill line to Nightblade's Assassination

Arcanist - Herald of the Tome

Warden - Green Balance

Nightblade - Assassination


SKILL SETUPS


Front Bar Back Bar
Slot 1: Cephaliarch's Flail Slot 1: Energy Orb
Slot 2: Pragmatic Fatecarver Slot 2: Overflowing Altar
Slot 3: Recuperative Treatise Slot 3: Soul Burst
Slot 4: Budding Seeds Slot 4: Elemental Blockade
Slot 5: Camouflaged Hunter Slot 5: Echoing Vigor
Ultimate: Crescent Sweep Ultimate: The Languid Eye
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PASSIVES

There are no passives you need to skip with this build

  • Class
  • Weapon
  • Armor
  • Guild
  • Alliance War
  • Racial
  • Craft

Class - Herald of the Tome

Fated Fortune - High Priority

Harnessed Quintessence - High Priority

Psychic Lesion - High Priority

Splintered Secrets - High Priority


GEAR


Default setup

Gear Slot Set Weight/Type Trait Enchantment

Head

Nerieneth Medium Divines Stamina

Shoulders

Nerieneth Medium Divines Stamina

Chest

Powerful Assault Medium Divines Stamina

Hands

Powerful Assault Medium Divines Stamina

Belt

Spell Power Cure Light Divines Stamina

Legs

Powerful Assault Medium Divines Stamina

Boots

Powerful Assault Medium Divines Stamina

Necklace

Velothi Ur-Mage's Amulet Jewelry Infused Increase Magical Harm

Ring

Spell Power Cure Jewelry Infused Increase Magical Harm

Ring

Spell Power Cure Jewelry Infused Increase Magical Harm

Frontbar Main Hand

Spell Power Cure Dagger Nirnhoned Flame

Frontbar Off Hand

Spell Power Cure Dagger Precise Poison

Backbar Main Hand

Powerful Assault Lightning Staff Infused Weapon Damage
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CHAMPION POINTS

Warfare

Fitness


RACE

The difference between best and worst race is about 5% of DPS and there is no content in the entire game that you'd be blocked from completing because of choosing a bad race.

Best races - Dark Elf, Khajiit

Other decent options: Orc, High Elf, Wood Elf, Imperial, Redguard


MUNDUS

Use The Thief Mundus, which increases your Critical Chance


ATTRIBUTES

HEALTH

0

STAMINA

64

MAGICKA

0

You should always put all 64 attribute points into Stamina


FOOD

Use Orzorga's Smoked Bear Haunch. You'll need both Stamina and Magicka Recoveries to sustain both the damage skills and healing skills. Jewels of Misrule is a cheaper alternative


POTIONS

Use Tri-Stat potions (Restore Health, Restore Stamina, Restore Magicka). They'll greatly improve you sustain. You can craft them by combining Columbine, Bugloss and Mountain's Flower.


PARSE

Combat Metrics screenshot of the 61k parse. Keeping up all heals except for Soul Burst

Recording of the 61k parse

OTHER PARSES

Without keeping up Heals - 80k DPS


GAMEPLAY

Logs of Veteran Dungeons (Dungeon Finder random queue)


THANKS FOR READING

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