Last updated: Update 47 - 20th September 2025
Werewolf is much more powerful when played with other Werewolves, because of the Call of the Pack passive. Without Werewolf teammates you’re forced to use the weaker
Pack Leader ultimate morph in order to keep up your Werewolf transformation and with this ultimate the DPS ceiling is 118k instead of 130k.
Strongest Combination
Sorcerer - Storm Calling
Templar - Aedric Spear
Nightblade - Assassination
This combination can be used when you have either Sorcerer, Nightblade or Templar as your base class.
Storm Calling contains 3 passives which continue to work in Werewolf form - Capacitor,
Energized and
Amplitude
Aedric Spear contains 2 passives which continue to work in Werewolf form - Burning Light and
Balanced Warrior
Assassination contains 2 passives which continue to work in Werewolf form - Master Assassin and
Executioner
Arcanist base class variant
Sorcerer - Storm Calling
Templar - Aedric Spear
Arcanist - Herald of the Tome
Use this combination when your base class is Arcanist. The Harnessed Quintessence passive continues to work in Werewolf form.
Warden base class variant
Sorcerer - Storm Calling
Templar - Aedric Spear
Warden - Winter's Embrace
Use this combination when your base class is Warden. The Glacial Presence and
Piercing Cold passives continue to work in Werewolf form and you can capitalize on them by using a Frost enchant. It's an extremely small bonus but Animal Companions skill line has no passives that work in Werewolf form. Green Balance can be used for additonal 10% Max Health from
Maturation, but this buff will usually be applied by the healer anyway.
Dragonknight base class variant
Sorcerer - Storm Calling
Templar - Aedric Spear
Dragonknight - Ardent Flame
Use this combination when your base class is Dragonknight. The Combustion and
World in Ruin passives continue to work in Werewolf form.
Necromancer base class variant
Sorcerer - Storm Calling
Templar - Aedric Spear
Necromancer - Grave Lord
Use this combination when your base class is Necromancer. The Rapid Rot passive continues to work in Werewolf form. Bone Tyrant is another decent option because the
Last Gasp passive continues to work in Werewolf form and grants 2412 Max Health.
Base Setup
A base setup that will work for most situations and which should be your starting point when making situational setups
Front Bar |
---|
Slot 1: Brutal Pounce |
Slot 2: Hircine's Rage |
Slot 3: Ferocious Roar |
Slot 4: Howl of Despair |
Slot 5: Claws of Anguish |
Ultimate: Pack Leader |
Priority List
I don't use a static rotation so this is just a list of priorities. Simply recast abilities when they run out and follow this list of priorities when there are multiple things to refresh
Pre-buff
These abilities can be pre-cast before entering combat
Other tips
Final Setups
A few examples of final setups you could end up with after applying the situational skills to the base setup
A setup you should use when you have other Werewolves in your group
Front Bar |
---|
Slot 1: Brutal Pounce |
Slot 2: Hircine's Rage |
Slot 3: Ferocious Roar |
Slot 4: Howl of Despair |
Slot 5: Claws of Anguish |
Ultimate: Werewolf Berserker |
There are no passives you need to skip with this build
Class - Storm Calling
Capacitor - High Priority
Energized - High Priority
Amplitude - High Priority
Expert Mage - Not needed
Base Setup
A base setup that will work for most situations and which should be your starting point when making situational setups
Switching gear for trash packs isn't worth it unless you're using gear-swap addons
Default setup
Gear Slot | Set | Weight/Type | Trait | Enchantment |
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Light | ![]() |
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![]() Shoulders |
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Medium | ![]() |
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![]() Chest |
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Medium | ![]() |
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![]() Hands |
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Medium | ![]() |
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![]() Belt |
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Medium | ![]() |
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![]() Legs |
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Medium | ![]() |
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![]() Boots |
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Medium | ![]() |
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![]() Necklace |
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Jewelry | ![]() |
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![]() Ring |
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Jewelry | ![]() |
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![]() Ring |
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Jewelry | ![]() |
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![]() Frontbar Main Hand |
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Any 1-handed Weapon | ![]() |
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![]() Frontbar Off Hand |
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Any 1-handed Weapon | ![]() |
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When choosing different situational sets they should replace Ansuul, because all of the listed situational sets also provide Minor Slayer.
Gear that can be stronger than the setup from the table in specific situations or when specific circumstances are present
Gear that is easier to obtain and can be used while you work towards the best gear
Crafted:
All of these are tradable and can be bought from other players
No Overland, Dungeon or Trial gear is listed as the Crafted options are superior.
Additional tips
Final Setups
A few examples of final setups you could end up with after applying situational rules to the base setup
This is the crafted gear setup you can start with
Gear Slot | Set | Weight/Type | Trait | Enchantment |
---|---|---|---|---|
![]() Head |
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Light | ![]() |
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![]() Shoulders |
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Medium | ![]() |
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![]() Chest |
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Medium | ![]() |
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![]() Hands |
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Medium | ![]() |
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![]() Belt |
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Medium | ![]() |
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![]() Legs |
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Medium | ![]() |
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![]() Boots |
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Medium | ![]() |
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![]() Necklace |
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Jewelry | ![]() |
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![]() Ring |
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Jewelry | ![]() |
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![]() Ring |
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Jewelry | ![]() |
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![]() Frontbar Main Hand |
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Any 1-handed Weapon | ![]() |
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![]() Frontbar Off Hand |
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Any 1-handed Weapon | ![]() |
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This is a setup you should use if you don't have access to any Trial gear
Gear Slot | Set | Weight/Type | Trait | Enchantment |
---|---|---|---|---|
![]() Head |
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Light | ![]() |
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![]() Shoulders |
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Medium | ![]() |
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![]() Chest |
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Medium | ![]() |
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![]() Hands |
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Medium | ![]() |
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![]() Belt |
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Medium | ![]() |
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![]() Legs |
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Medium | ![]() |
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![]() Boots |
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Medium | ![]() |
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![]() Necklace |
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Jewelry | ![]() |
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![]() Ring |
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Jewelry | ![]() |
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![]() Ring |
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Jewelry | ![]() |
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![]() Frontbar Main Hand |
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Any 1-handed Weapon | ![]() |
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![]() Frontbar Off Hand |
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Any 1-handed Weapon | ![]() |
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The best setup for Single Target damage
Gear Slot | Set | Weight/Type | Trait | Enchantment |
---|---|---|---|---|
![]() Head |
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Light | ![]() |
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![]() Shoulders |
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Medium | ![]() |
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![]() Chest |
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Medium | ![]() |
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![]() Hands |
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Medium | ![]() |
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![]() Belt |
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Medium | ![]() |
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![]() Legs |
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Medium | ![]() |
![]() |
![]() Boots |
![]() |
Medium | ![]() |
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![]() Necklace |
![]() |
Jewelry | ![]() |
![]() |
![]() Ring |
![]() |
Jewelry | ![]() |
![]() |
![]() Ring |
![]() |
Jewelry | ![]() |
![]() |
![]() Frontbar Main Hand |
![]() |
Any 1-handed Weapon | ![]() |
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![]() Frontbar Off Hand |
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Any 1-handed Weapon | ![]() |
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Warfare
Fitness
The difference between best and worst race is about 5% of DPS and there is no content in the entire game that you'd be blocked from completing because of choosing a bad race.
Best race for 12-man content - Dark Elf
Best race for 4-man content - Khajiit
Other decent options: Orc, High Elf, Wood Elf, Imperial, Redguard
You should use The Thief Mundus, which increases your Critical Chance
HEALTH
0
STAMINA
64
MAGICKA
0
You should always put all 64 attribute points into Stamina
Since you passively get Major Brutality/Sorcery from Hircine’s Rage and Major Savagery/Prophecy from
Ferocious Roar, the only effect you absolutely need on your potions is Restore Stamina. Out of all the alchemy combinations you can make with Restore Stamina, the one that increases physical resistance is the most useful one. You can craft them by combining Blessed Thistle, Mountain Flower and Beetle Scuttle.
Another effect you can squeeze into potions with the Restore Stamina effect is Restore Health. However this causes the potions to be much more expensive to craft. On top of that, you have to use these potions on cooldown because you need the Stamina, which means you can't save the heal for when you actually need it, and the passive Health Recovery increase is basically meaningless because Health Recovery is a weak and redundant stat which barely does any healing. Because of that I recommend the cheaper potions as the default option, but if you don't mind the cost you can use the ones with Health Restore. You can craft them by combining Columbine, Mountain Flower and Beetle Scuttle.
Combat Metrics screenshot of the 130k parse
Recording of the 130k parse
Pack Leader - 118.1k DPS
Logs of Veteran Trials and Dungeons I've finished using this build
Veteran Kyne's Aegis - https://www.esologs.com/reports/a2PTAQwyrRq46DXC
Veteran Hard Mode Maw of Lorkhaj - https://www.esologs.com/reports/cw4aYd9QZqPtxC3K
Veteran Hard Mode Imperial City Prison - https://www.esologs.com/reports/VmhHZTK4WznNRxGP
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