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One Bar Stamina Warden Solo Build - ESO Guide

Solo One Bar Stamina Pure Class Warden
Up to date for: Update 45 - 16th May 2025
Last changed: Update 45 - 16th May 2025

This build is capable of soloing every Veteran dungeon that doesn't have a specific mechanic that requires multiple people. It's also capable of soloing most Hard Mode dungeons, and with some adjustments even the more difficult ones.

In this guide I'll be regularly using the terms Regular and Difficult. Regular refers to content that is intended to be solo-ed (such as Maelstrom Arena or Vateshran Arena) and to any overland content such as World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions, etc. Majority of dungeon fights will also fall under that category. Difficult refers to extremely difficult dungeon fights.

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Skill Setups

Base Setup

A base setup that will work for most situations and which should be your starting point when making situational setups

Bloodthirst Deep Fissure Arctic Blast Barbed Trap Wield Soul Wild Guardian
Front Bar
Slot 1: Bloodthirst
Slot 2: Deep Fissure
Slot 3: Arctic Blast
Slot 4: Barbed Trap
Slot 5: Wield Soul
Ultimate: Wild Guardian
  • Bloodthirst - a spammable that will heal you for 33% of the damage done
  • Deep Fissure - a delayed AoE hit which applies Major and Minor Breach debuffs, reducing enemies armor by 8922. It's also going to trigger the Advanced Species passive, increasing our Critical Damage by 4%
  • Arctic Blast - a 20 second DoT around you which will deal a lot of damage by proccing the Chilled status effect. It can also be used as a self-heal if there are no enemies around you
  • Barbed Trap - a DoT that will also apply Hemorrhage status effect at the start and grant you Minor Force buff, increasing your Critical Damage by 10%. It will also trigger the Slayer passive
  • Wield Soul - a DoT which provides a crucial Major Resolve buff, which increases your armor by 5948
  • Wild Guardian - a free ultimate that summons a permanent Bear pet, that deals decent damage to your enemies. While the Bear is summoned, you can activate this ability for 75 Ultimate to command the Bear to maul an enemy. Deals 100% more damage to enemies below 25% Health. It's also going to trigger the Advanced Species passive, increasing our Critical Damage by 4%

Arctic Blast is the first skill that has to go when you need to slot something situational, unless the situational skill specifically says that it's replacing something else

  • Resolving Vigor - use it for more difficult fights where the pressure is constant and thus you need the Minor Resolve. It can also be used as your main source of healing before you obtain the Ring of the Pale Order Mythic or in fights with invulnerability phases where you can't heal with Ring of the Pale Order
  • Silver Leash - a chain ability that you can slot in trash packs to stack enemies and get through them faster
  • Ulfsild's Contingency ( Frost , Gladiator's Tenacity , Force ) - a replacement for Barbed Trap in fights where you need more damage mitigation. It's a delayed AoE damage that also grants you 8% damage reduction for 8 seconds and Minor Force for 22 seconds, which increases your Critical Damage by 10%. You should recast it every 8 seconds when under pressure and every 22 seconds otherwise. Having it slotted on your frontbar will also trigger the Magicka Controller passive which will slightly improve your magicka sustain. Since you're switching a Stamina skill to a Magicka one, you should also switch the Frost script on your Wield Soul to Bleed to turn it into a Stamina ability to balance your sustain
  • Revealing Flare - slot it for more difficult fights where you need more damage mitigation. It's a skill that passively grants Major Protection, reducing your damage taken by 10%. It will also trigger the Magicka Aid passive, which increases Magicka Recovery by 10%
  • Bull Netch - a purge that provides a lot of sustain, a bit of damage and Major Brutality and Sorcery (which you're already getting from potions). Use it in fights where you need to purge an important debuff or when you need more Stamina sustain
  • Whirling Blades - an AoE spammable which is a good replacement for Bloodthirst if you want to get through trash packs faster, or if you need lots of AoE damage for some boss fight
  • Lethal Arrow - a ranged spammable which replaces Bloodthirst when you switch to a ranged setup
  • Acid Spray - a ranged AoE DoT, use it in ranged fights where you need more AoE damage
  • Bird of Prey - snare removal which also provides a movement speed boost and passive Minor Berserk. Use it in fights where you need to kite the enemy and/or where you need to get rid of a slow effect
  • Precognition - an ultimate that breaks you out of some otherwise unavoidable stuns, you'll need it to get around some mechanics which are otherwise impossible or very difficult to solo, like for example Inferno's Hold in Zaan the Scalecaller fight

Priority List

This is just a list of priorities. Simply recast abilities when they run out and follow this list of priorities when there are multiple things to refresh.

  1. Use Wield Soul
  2. Use Wild Guardian
  3. Use Deep Fissure
  4. Use Barbed Trap
  5. Use Arctic Blast
  6. Use Bloodthirst

Pre-buff

These abilities can be pre-cast before entering combat

Final Setups

A few examples of final setups you could end up with after applying the situational skills to the base setup

A setup if you want to get through trash packs faster

Whirling Blades Deep Fissure Arctic Blast Barbed Trap Wield Soul Wild Guardian
Front Bar
Slot 1: Whirling Blades
Slot 2: Deep Fissure
Slot 3: Arctic Blast
Slot 4: Barbed Trap
Slot 5: Wield Soul
Ultimate: Wild Guardian

What Changes

Changes compared to the Base Setup

Passives

Class

Weapon

Armor

Guild

Alliance War

Race

Craft

Class - Animal Companions

Bond with NatureBond with Nature - Medium Priority

Savage BeastSavage Beast - Medium Priority

FlourishFlourish - High Priority

Advanced SpeciesAdvanced Species - High Priority

Gear

Base Setup

This is my suggested setup for regular content, such as Solo Arenas, World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions and majority of the dungeons.

If you want to switch to a situational set it's best to replace Ansuul's Torment , especially since most good situational sets also provide Minor Slayer. Essence Thief provides a lot of sustain so replacing it only makes sense in fights where you can't retrieve the Essence Thief pool, like for example in any Dragon fight. Without Essence Thief you might have to heavy attack every now and then.

For example, a default setup for trash packs would replace Ansuul's Torment with Sul-Xan's Torment

Gear that can be stronger than the setup from the table in specific situations or when specific circumstances are present

  • Sul-Xan's Torment - the best set for trash packs and for bosses that regularly spawn smaller adds
  • Arms of Relequen - best for easier Single Target fights. Does a lot of Single Target damage, but this damage doesn't heal you through Ring of the Pale Order
  • Berserking Warrior - replacement for Essence Thief for fights where you can't retrieve the pool. It's a Heavy set, so your weight distribution will change from 6 Medium 1 Light to 1 Heavy 5 Medium 1 Light. The one body armor piece should ideally be on the Chest gear slot as it provides the most armor. You can also use the Reinforced trait instead of Divines on that chest piece if you want more survivability.
  • For Ranged build, replace two one-handed weapons with a bow of the same set with Precise trait and Shock enchant
  • For overland content, you don't need as much penetration so you can replace Maces with Daggers

Final Setup

This is the crafted gear setup you can start with.

The setup in the table uses only crafted gear, but if you already own parts of the Regular setup like Ring of the Pale Order you can start using them immediately

If you want to Solo some difficult content without Ring of the Pale Order you'll have to add Resolving Vigor to your skill setup, but for the easier stuff the healing from Bloodthirst will be enough

The weight distribution of the setup from the table is 1 Heavy 5 Medium 1 Light so that you can start leveling up all your armor skill lines. Once you transition to Regular setup you'll be using 6 Medium 1 Light most of the time, switching to 1 Heavy 5 Medium 1 Light only against more difficult fights

You don't need to start with crafted gear, simply pick 2 sets from the Alternative section that are easiest for you to obtain

Gear that is easier to obtain and can be used while you work towards the best gear

Crafted:

All of these are tradable and can be bought from other players

Overland:

All of these are tradable and can be bought from other players

Dungeons:

  • For Ranged build, replace two one-handed weapons with a bow of the same set with Precise trait and Shock enchant
  • Use Training traits if you're still leveling. If you're already max level and have enough Champion Points you can instead use Divines and Reinforced on the chest piece
  • For overland content, you don't need as much penetration so you can replace Maces with Daggers
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Champion Points

WarfareWarfare
Master-at-Arms
6% Direct Damage
Deadly Aim
6% Single Target Damage
Fighting Finesse
8% Critical Damage and Healing
Wrathful Strikes
205 Weapon and Spell Damage added to damaging skills
More Mitigation
When soloing extremely difficult dungeons you should replace Wrathful Strikes and Fighting Finesse with 2 of the 4 mitigation CPs (Ironclad, Duelist's Rebuff, Enduring Resolve, Unassailable)
FitnessFitness
Boundless Vitality
1400 Max Health
Sustained by Suffering
150 Health, Stamina and Magicka Recovery when debuffed
Rejuvenation
90 Health, Stamina and Magicka Recovery
Fortified
1731 armor
Sustain in fights with lots of adds
In fights with lots of adds Siphoning Spells and Bloody Renewal can be stronger than Rejuvenation and Sustained by Suffering
Blocking and Movement
Use Bracing Anchor in fights where you have to block a lot attacks and where you don't have to move that much. Use Celerity in fights where you have to move a lot.
Craft Craft
Steed's Blessing
20% Movement Speed out of combat
Extremely useful utility
Quality of Life
Green Champion Points don't affect Combat, choose whatever Quality of Life you prefer

Race

For solo PvE you need both damage and survivability, so every race brings something to the table, but these two stand out as the best options for damage and survivability respectively

Khajiit
Best for Damage
Khajiit
Why pick this
The strongest race for solo damage. Critical Damage is one of the most valuable stats in Solo play and Khajiits get 12% of it from Feline Ambush passive.
Feline Ambush Feline Ambush 12% Critical Damage
Lunar Blessings Lunar Blessings 915 Max Health, Stamina and Magicka
Robustness Robustness 90 Health, Stamina, Magicka Recovery
Nord
Best for Survivability
Nord
Why pick this
The tankiest race. Nord is also what I use for soloing Veteran Hard Mode DLC Dungeons. Rugged provides around 5-7% damage mitigation (depending on your current armor), making difficult content significantly more forgiving without sacrificing much damage.
Rugged Rugged 2600 armor
Stalwart Stalwart 1500 Max Stamina, 0.5 Ultimate per second
Resist Frost Resist Frost 1000 Max Health, 4620 Frost Resistance

Mundus

The Thief
Overland
The Thief
5.53% Critical Chance (9.04% with 7 Divines)
When to use
Use for overland content. It increases your Critical Chance
The Lover
Instanced
The Lover
2744 Penetration (4489 with 7 Divines)
When to use
Use for instanced content. It increases your Penetration
The Lady
Difficult Content
The Lady
2744 Armor (4489 with 7 Divines)
When to use
Consider switching for extremely difficult dungeons. It increases your Armor

Attributes

For most content you should put all 64 points into Stamina. For difficult content you should devote as many attribute points as necessary to Health - for some content you'll be able to get away with 32 Health 32 Stamina, for the extremely difficult stuff you'll need 64 Health.

Health
0
Stamina
64
Magicka
0
All points into Stamina. Use it for most content
Health
32
Stamina
32
Magicka
0
Split evenly between Health and Stamina. Use this whenever you start to struggle
Health
64
Stamina
0
Magicka
0
All points into Health. Use this for very difficult fights

Food

Max Health Stamina Recovery Magicka Recovery
You'll need it to sustain. Jewels of Misrule is a cheaper alternative

Potions

Weapon Power Potion
Default Weapon Power Potion
Restore Stamina Major Brutality Major Savagery

Use the Weapon Power potions (Increase Weapon Power, Weapon Critical, Restore Stamina). They'll greatly improve your sustain and provide Major Brutality and Major Savagery which are crucial.

Parses

All parses are recorded on the 6 million Target Dummy

Regular Setup
44.1k DPS
Ranged
41.1k DPS
Relequen instead of Ansuul
45.3k DPS
Regular Setup
44.1kDPS
6mil Skeleton Dummy
Patch
Update 45
Armor
1 Light / 6 Medium
Gear Setup
Regular
Skill Setup
Regular
Potion
Essence of Weapon Power
Mundus
The Lover
Race
Nord
44.1k on the 6mil dummy using Regular setup
CMX Parse
One Bar Stamina Warden Solo CMX parse - Regular setup
CMX Setup
One Bar Stamina Warden Solo CMX setup - Regular setup
Recording of the 44.1k parse
Parse recording
Ranged
41.1kDPS
6mil Skeleton Dummy
Patch
Update 45
Armor
1 Light / 6 Medium
Gear Setup
Regular
Skill Setup
Ranged
Potion
Essence of Weapon Power
Mundus
The Lover
Race
Nord
Ranged - 41.1k DPS
CMX Parse
One Bar Stamina Warden Solo CMX parse - Ranged setup
CMX Setup
One Bar Stamina Warden Solo CMX setup - Ranged setup
Relequen instead of Ansuul
45.3kDPS
6mil Skeleton Dummy
Patch
Update 45
Armor
1 Light / 6 Medium
Gear Setup
Relequen instead of Ansuul
Skill Setup
Regular
Potion
Essence of Weapon Power
Mundus
The Lover
Race
Nord
Relequen instead of Ansuul - 45.3k DPS
CMX Parse
One Bar Stamina Warden Solo CMX parse - Relequen instead of Ansuul
CMX Setup
One Bar Stamina Warden Solo CMX setup - Relequen instead of Ansuul

Gameplay

Unhallowed Grave
Dungeon
March of Sacrifices
Dungeon
Unhallowed Grave
Dungeon Veteran
March of Sacrifices
Dungeon Veteran Hard Mode

FAQ

No, you don't need a different setup. Use the Regular skill and gear setups from this guide for both Maelstrom Arena and Vateshran Hollows.



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