Last updated: Update 48 - 8th December 2025
This build focuses on amplifying Heavy Attacks with the
Sergeant’s Mail item set,
Rakkhat’s Voidmantle Mythic and the Empower buff sourced from the
Might of the Guild passive, procced by constantly using
Ulfsild's Contingency.
Combination
Dragonknight - Ardent Flame
Sorcerer - Storm Calling
Nightblade - Assassination
Base Class
This build can be used by characters who have either Dragonknight, Sorcerer or Nightblade as their base class, but if you're a Dragonknight you can utilize the Dragonknight
Class Mastery script on your
Banner Bearer which is stronger than the
Cavalier's Charge when facing multiple enemies.
Base Setup
A base setup that will work for most situations and which should be your starting point when making situational setups
| Front Bar | Back Bar |
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Concealed Weapon |
| Slot 2: Flames of Oblivion | Slot 2: Molten Whip |
| Slot 3: Merciless Resolve | |
| Slot 4: Engulfing Flames | |
| Slot 5: Banner Bearer | |
| Ultimate: Standard of Might | Ultimate: Soul Harvest |
I don't use a static rotation so this is just a list of priorities. Simply recast abilities when they run out and follow this list of priorities when there are multiple things to refresh
If you're tracking the Off Balance debuff, you should cancel your Heavy Attack when there's around 1-2 seconds left on the Off Balance Immunity. This way the next Heavy Attack you start will finish its channel during Off Balance and you'll be able to fit 3 Heavy Attacks during a single Off Balance window
While the build works perfectly fine without it, reaching 125k DPS requires you to maintain
Molten Whip stacks. It means that sometimes you'll have to recast
Flames of Oblivion early so that your
Molten Whip stacks don't expire. Whenever the timers on your
Flames of Oblivion and
Molten Whip are equal, the timer on
Engulfing Flames/
Venomous Claw is higher than these two and your
Standard of Might isn't becoming ready in a few seconds, you have to recast
Flames of Oblivion after there's 5 seconds left on it, which is when it shoots out the second to last projectile. This way you're wasting the last projectile which would shoot out at 0 seconds but you're avoiding losing the 300 Weapon and Spell Damage from
Molten Whip
Priority List
Pre-buff
These abilities can be pre-cast before entering combat
Final Setups
A few examples of final setups you could end up with after applying the situational skills to the base setup
A setup you should use when your supports aren't providing the crucial Off Balance debuff
| Front Bar | Back Bar |
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Concealed Weapon |
| Slot 2: Flames of Oblivion | Slot 2: Molten Whip |
| Slot 3: Merciless Resolve | |
| Slot 4: Engulfing Flames | |
| Slot 5: Elemental Blockade | |
| Ultimate: Standard of Might | Ultimate: Soul Harvest |
There are no passives you need to skip with this build
Class - Ardent Flame
Combustion - High Priority
Warmth - High Priority
Searing Heat - High Priority
World in Ruin - High Priority
Base Setup
A base setup that will work for most situations and which should be your starting point when making situational setups
Switching gear for trash packs isn't worth it unless you're using gear-swap addons
Default setup
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Light | |||
![]() Shoulders |
Medium | |||
![]() Chest |
Light | |||
![]() Hands |
Light | |||
![]() Belt |
Light | |||
![]() Legs |
Light | |||
![]() Boots |
Light | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Lightning Staff |
When choosing different situational sets you can only replace
Infallible Mage.
Sergeant’s Mail and
Rakkhat’s Voidmantle are too strong and too crucial for this build to ever be replaced. If you want to use a Medium Armor set, you have to make sure your group is providing enough penetration
Infallible Mage parses 114.7k DPS which is roughly 10k lower than the top setup which is
Slivers of Null Arca, but
Slivers of Null Arca is focused on Single Target damage and it's a Medium set so when using it, you have to make sure your supports are providing you with enough penetration. Because of that,
Infallible Mage is the most practical set.
Gear that can be stronger than the setup from the table in specific situations or when specific circumstances are present
Gear that is easier to obtain and can be used while you work towards the best gear
Crafted:
All of these are tradable and can be bought from other players
Dungeons:
PvP:
All of these are tradable and can be bought from other players
Final Setups
A few examples of final setups you could end up with after applying situational rules to the base setup
This is the crafted gear setup you can start with
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Light | |||
![]() Shoulders |
Light | |||
![]() Chest |
Medium | |||
![]() Hands |
Light | |||
![]() Belt |
Light | |||
![]() Legs |
Light | |||
![]() Boots |
Light | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Lightning Staff |
The crafted setup parses 84.6k DPS, although a huge majority of this DPS loss stems from lack of
Sergeant’s Mail
This is a setup you should use if you don't have access to any Trial gear
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Light | |||
![]() Shoulders |
Medium | |||
![]() Chest |
Light | |||
![]() Hands |
Light | |||
![]() Belt |
Light | |||
![]() Legs |
Light | |||
![]() Boots |
Light | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Lightning Staff |
This setup parses 112.8k DPS
This is a setup you should use if you don't have access to
Rakkhat’s Voidmantle Mythic
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Light | |||
![]() Shoulders |
Medium | |||
![]() Chest |
Light | |||
![]() Hands |
Light | |||
![]() Belt |
Light | |||
![]() Legs |
Light | |||
![]() Boots |
Light | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Lightning Staff |
This setup parses 107.4k DPS
The best setup for Single Target damage
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Light | |||
![]() Shoulders |
Medium | |||
![]() Chest |
Medium | |||
![]() Hands |
Medium | |||
![]() Belt |
Medium | |||
![]() Legs |
Medium | |||
![]() Boots |
Medium | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Lightning Staff |
This setup parsed 124.9k. Keep in mind you have to make sure your supports are providing enough penetration if you want to use this setup, because
Slivers of Null Arca is a Medium Armor set.
Warfare
Fitness
The difference between best and worst race is about 5% of DPS and there is no content in the entire game that you'd be blocked from completing because of choosing a bad race.
Best race for 12-man content - High Elf, Dark Elf
Best race for 4-man content - Khajiit
Other decent options: Orc, Breton
HEALTH
0
STAMINA
0
MAGICKA
64
You should always put all 64 attribute points into Magicka
Use the Spell Power potions (Increase Spell Power, Spell Critical, Restore Magicka). They'll provide Major Sorcery and Major Prophecy which are crucial buffs. You can craft them by combining
Lady's Smock,
Namira's Rot and
Corn Flower.
Combat Metrics screenshot of the 125k parse
Recording of the 125k parse
Infallible Aether - 114.7k DPS
Logs of Veteran Trials I've finished using this build
Veteran Aetherian Archive - https://www.esologs.com/reports/gM1wyxHjZ7cL4Btv
Veteran Kyne's Aegis - https://www.esologs.com/reports/dRn8VjG4q2htY1Lm
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