ONE BAR MAGICKA TEMPLAR SOLO GUIDE
Last updated: Update 44 - 22nd February 2025
This build is capable of soloing every Veteran dungeon that doesnt have a specific mechanic that requires multiple people. Its also capable of soloing most Hard Mode dungeons, and with some adjustments even the more difficult ones.
In this guide Ill be regularly using the terms Regular and Difficult. Regular refers to content that is intended to be solo-ed (such as Maelstrom Arena or Vateshran Arena) and to any overland content such as World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions, etc. Majority of dungeon fights will also fall under that category. Difficult refers to extremely difficult dungeon fights.
SKILL SETUPS
| Front Bar | Back Bar |
|---|---|
| Slot 1: Puncturing Sweep | Slot 1: Restoring Aura |
| Slot 2: Radiant Glory | |
| Slot 3: Wield Soul | |
| Slot 4: Power of the Light | |
| Slot 5: Channeled Focus | |
| Ultimate: Shooting Star |
Wield Soul -
Bleed,
Lingering Torment,
Breach.
Use
Razor Caltrops instead if you
don't have access to Scribing
Puncturing Sweep - a spammable
that will heal you for 33% of the damage done. Having it slotted will also trigger the
Piercing Spear passive,
increasing your Critical Damage by 10%. Using it will trigger the
Spear Wall passive, granting
you Minor Protection for 6 seconds, which reduces your damage taken by 5%
Radiant Glory - an execute that
will heal you for 17% of the damage done. Damage wise the point at which you should switch
from
Puncturing Sweep to
Radiant Glory is when enemy is
at 41% HP, but since
Puncturing Sweep heals you for
a higher percentage and grants you Minor Protection that breaking point can be further down
if you're under pressure that you need to outheal
Wield Soul - a DoT that will
also apply the Major Breach debuff, which reduces enemies' armor by 5948 and is crucial for
any non-overland content. Since it's a Stamina ability that has to be re-cast every 10
seconds, it's going to improve our Magicka sustain by a lot
Power of the Light - an ability
that deals decent damage and applies the Sunder status effect. Sunder applies Minor Breach
and grants you 100 Weapon and Spell Damage for 4 seconds.
Power of the Light is also
going to proc the
Illuminate passive, granting
you Minor Sorcery for 20 seconds, which increases your Spell Damage by 10%
Channeled Focus - an ability
that places a rune on the ground and grants you Major Resolve for 25 seconds, which is an
extremely important defensive buff. It's also going to restore your Magicka and heal you for
2% of your Max Health every second, which increases to 6% if you're standing inside of the
rune
Shooting Star - a powerful
ultimate that deals AoE damage, leaves a ground DoT behind and restores 12 Ultimate for each
enemy hit with the initial hit. Having it slotted will also trigger the
Magicka Controller passive
which will slightly improve your damage and sustain
Restoring Aura - an ability you
can keep slotted on your backbar to gain its passive benefits. It will grant you Minor
Endurance, Intellect and Fortitude, increasing all your recoveries by 15%
Simmering Frenzy - depending on
how much you dislike barswapping, you can use
Simmering Frenzy which goes on
your backbar and only has to be activated once at the start of the fight
Barbed Trap - for overland
content where you don't need the Major Breach from
Wield Soul you can replace it
with
Barbed Trap
PASSIVES
There are no passives you need to skip with this build, you should get all of them.
VAMPIRISM
Becoming a
Vampire can allow you to use
Simmering Frenzy if you don't
mind
switching to your backbar once per fight
GEAR
This is the crafted gear setup you can start with.
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Light | |||
![]() Shoulders |
Light | |||
![]() Chest |
Heavy | |||
![]() Hands |
Light | |||
![]() Belt |
Light | |||
![]() Legs |
Medium | |||
![]() Boots |
Light | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Mace | |||
![]() Frontbar Off Hand |
Mace |
ADDITIONAL INFO:
- Change
Flame enchant to
Absorb Stamina when you use the Difficult skill
setup and drop
Power of the Light - Use Daggers instead of Maces if you don't plan on using this gear setup for any instanced content (Dungeons, Arenas)
- Use
Training
traits if you're still leveling. If you're already max level and have enough Champion Points you can instead
use
Divines and
Reinforced on the
chest piece
This is my suggested setup for regular content, such as Solo Arenas, World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions and majority of the dungeons.
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
![]() Head |
Light | |||
![]() Shoulders |
Light | |||
![]() Chest |
Medium | |||
![]() Hands |
Light | |||
![]() Belt |
Light | |||
![]() Legs |
Light | |||
![]() Boots |
Light | |||
![]() Necklace |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Ring |
Jewelry | |||
![]() Frontbar Main Hand |
Dagger | |||
![]() Frontbar Off Hand |
Mace |
ADDITIONAL INFO:
- Change
Flame enchant to
Absorb Stamina when you use the Difficult skill
setup and drop
Power of the Light - Use Daggers instead of Maces if you don't plan on using this gear setup for any instanced content (Dungeons, Arenas)
Order’s Wrath
is an extremely powerful set despite being crafted so it's a good replacement for
Whorl of the Depths if you don't have
access to it
- For more difficult encounters you can change the weight on your
Slimecraw
head piece from Light to Heavy
CHAMPION POINTS
Warfare
Thaumaturge (6% DoT
Damage)
Deadly Aim (6% Single
Target Damage)
Fighting Finesse (8%
Critical Damage and Healing)
Wrathful Strikes (205
Weapon and Spell Damage added to damaging skills)
Fitness
Boundless Vitality
(1400
Max Health)
Sustained by Suffering
(150
Health, Stamina and Magicka Recovery when debuffed)
Rejuvenation (90
Health,
Stamina and Magicka Recovery)
Fortified (1731 armor)
ADDITIONAL INFO:
- When soloing extremely difficult dungeons you should replace
Wrathful Strikes and
Fighting Finesse with 2 of the
4
mitigation CPs (
Ironclad,
Duelists Rebuff,
Enduring Resolve,
Unassailable)
- In fights with lots of adds
Siphoning Spells and
Bloody Renewal can be stronger
than
Rejuvenation and
Sustained by Suffering
RACE
When it comes to solo PvE, you need both damage and survivability so pretty much all races have useful racials.
The best race for dealing damage is Khajiit. While the Critical Damage from
Feline Ambush can sometimes be
wasted due to Critical Damage being capped at 125%, it will never happen in solo content,
because there will be no tanks or healers providing you with the Major Force buff.
The best race for survivability is Nord. The
Rugged racial will provide
around
6% damage mitigation.
MUNDUS
ATTRIBUTES
HEALTH
0
STAMINA
0
MAGICKA
64
For most content you should put all 64 points into Magicka. For difficult content you should devote as many attribute points as necessary to Health - for some content youll be able to get away with 32 Health 32 Magicka, for the extremely difficult stuff youll need 64 Health.
FOOD
You'll have to use the
Orzorga's Red Frothgar in order
to
sustain.
Other decent foods:
Clockwork Citrus Filet - if
your sustain is good enough you can use this food instead, which compared to
Orzorga's Red Frothgar will
lower your Magicka Recovery and Max Health but it will grant you additional Max Magicka
which will increase your damage
Orzorga's Smoked Bear Haunch
-
if a certain fight requires much more blocking and/or dodge rolling you can use this
food
instead, which compared to
Orzorga's Red Frothgar will
lower your Magicka Recovery and Max Health but it will grant you additional Stamina
Recovery.
Jewels of Misrule is a much
cheaper alternative version of this food
POTIONS
Use the Spell Power potions (Increase Spell Power, Spell Critical, Restore Magicka).
They'll
greatly improve your sustain and provide Major Sorcery and Major Prophecy which are
crucial.
You can craft them by combining
Lady's Smock,
Namira's Rot
and
Corn Flower.
GAMEPLAY
Here you can see this build tackling Veteran dungeons
Veteran Hard Mode Cradle of Shadows at 8:21 timestamp
THANKS FOR READING
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