Last updated: Update 44 - 15th February 2025
This build is capable of soloing every Veteran dungeon that doesn’t have a specific mechanic that requires multiple people. It’s also capable of soloing most Hard Mode dungeons, and with some adjustments even the more difficult ones.
In this guide I’ll be regularly using the terms Regular and Difficult. Regular refers to content that is intended to be solo-ed (such as Maelstrom Arena or Vateshran Arena) and to any overland content such as World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions, etc. Majority of dungeon fights will also fall under that category. Difficult refers to extremely difficult dungeon fights.
Front Bar | Back Bar |
---|---|
Slot 1: Arterial Burst | Slot 1: Hurricane |
Slot 2: Haunting Curse | Slot 2: Critical Surge |
Slot 3: Crystal Fragments | Slot 3: Elemental Susceptibility |
Slot 4: Barbed Trap | Slot 4: Elemental Blockade |
Slot 5: Traveling Knife | Slot 5: Bound Aegis |
Ultimate: Flawless Dawnbreaker | Ultimate: Summon Charged Atronach |
You should get all passives except for Tri Focus.
Vampirism allows us to use
Arterial Burst which is a very strong Magicka spammable. It also grants us access to
Simmering Frenzy which is a good situational skill for easy fights. We have to stay on
Stage 1 in order to be able to sustain.
This is the crafted gear setup you can start with.
Gear Slot | Set | Weight/Type | Trait | Enchantment |
---|---|---|---|---|
![]() Head |
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Light | ![]() ![]() |
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![]() Shoulders |
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Light | ![]() ![]() |
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![]() Chest |
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Heavy | ![]() ![]() |
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![]() Hands |
![]() |
Light | ![]() ![]() |
![]() |
![]() Belt |
![]() |
Light | ![]() ![]() |
![]() |
![]() Legs |
![]() |
Medium | ![]() ![]() |
![]() |
![]() Boots |
![]() |
Light | ![]() ![]() |
![]() |
![]() Necklace |
![]() |
Jewelry | ![]() |
![]() |
![]() Ring |
![]() |
Jewelry | ![]() |
![]() |
![]() Ring |
![]() |
Jewelry | ![]() |
![]() |
![]() Frontbar Main Hand |
![]() |
Mace | ![]() |
![]() |
![]() Frontbar Off Hand |
![]() |
Mace | ![]() |
![]() |
![]() Backbar Main Hand |
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Ice Staff | ![]() |
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This is my suggested setup for regular content, such as Solo Arenas, World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions and majority of the dungeons.
Gear Slot | Set | Weight/Type | Trait | Enchantment |
---|---|---|---|---|
![]() Head |
![]() |
Light | ![]() |
![]() |
![]() Shoulders |
![]() |
Light | ![]() |
![]() |
![]() Chest |
![]() |
Medium | ![]() |
![]() |
![]() Hands |
![]() |
Light | ![]() |
![]() |
![]() Belt |
![]() |
Light | ![]() |
![]() |
![]() Legs |
![]() |
Light | ![]() |
![]() |
![]() Boots |
![]() |
Light | ![]() |
![]() |
![]() Necklace |
![]() |
Jewelry | ![]() |
![]() |
![]() Ring |
![]() |
Jewelry | ![]() |
![]() |
![]() Ring |
![]() |
Jewelry | ![]() |
![]() |
![]() Frontbar Main Hand |
![]() |
Dagger | ![]() |
![]() |
![]() Frontbar Off Hand |
![]() |
Mace | ![]() |
![]() |
![]() Backbar Main Hand |
![]() |
Ice Staff | ![]() |
![]() |
This is my suggested setup for soloing extremely difficult fights in dungeons.
Gear Slot | Set | Weight/Type | Trait | Enchantment |
---|---|---|---|---|
![]() Head |
![]() |
Light | ![]() ![]() |
![]() |
![]() Shoulders |
![]() |
Light | ![]() ![]() |
![]() |
![]() Chest |
![]() |
Heavy | ![]() |
![]() |
![]() Hands |
![]() |
Light | ![]() ![]() |
![]() |
![]() Belt |
![]() |
Light | ![]() ![]() |
![]() |
![]() Legs |
![]() |
Medium | ![]() ![]() |
![]() |
![]() Boots |
![]() |
Light | ![]() ![]() |
![]() |
![]() Necklace |
![]() |
Jewelry | ![]() |
![]() |
![]() Ring |
![]() |
Jewelry | ![]() |
![]() |
![]() Ring |
![]() |
Jewelry | ![]() |
![]() |
![]() Frontbar Main Hand |
![]() |
Dagger | ![]() |
![]() |
![]() Frontbar Off Hand |
![]() |
Mace | ![]() |
![]() |
![]() Backbar Main Hand |
![]() |
Ice Staff | ![]() |
![]() |
Warfare
Fitness
When it comes to solo PvE, you need both damage and survivability so pretty much all races have useful racials.
The best race for dealing damage is Khajiit. While the Critical Damage from Feline Ambush can sometimes be wasted due to Critical Damage being capped at 125%, it will never happen in solo content, because there will be no tanks or healers providing you with the Major Force buff.
The best race for survivability is Nord. The Rugged racial will provide around 6% damage mitigation.
You should use The Thief Mundus, which increases your Critical Chance.
The Shadow parses slightly higher but the critical chance from
The Thief will cause your
Critical Surge to proc more often.
For extremely difficult dungeons you should consider switching to The Lady Mundus, which increases your Armor.
HEALTH
0
STAMINA
0
MAGICKA
64
For most content you should put all 64 points into Magicka. For difficult content you should devote as many attribute points as necessary to Health - for some content you’ll be able to get away with 32 Health 32 Magicka, for the extremely difficult stuff you’ll need 64 Health.
You'll have to use the Orzorga's Red Frothgar in order to sustain.
Other decent foods:
Use the Spell Power potions (Increase Spell Power, Spell Critical, Restore Magicka). They'll greatly improve your sustain and provide Major Sorcery and Major Prophecy which are crucial. You can craft them by combining
Lady's Smock,
Namira's Rot
and
Corn Flower.
Here you can see this build tackling Veteran dungeons
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