SORCERER TANK GUIDE

This is a simplified guide which skips a lot of nuance and is intended for beginners or players who don't intend to tackle extremely hard content. Every fight in ESO is situational and ideal skill/gear setup is different for almost every boss. This guide is a compromise where I'll be showing you a single skill setup and very few gear setups that might not be perfect for every single situation, but they'll be at the very least good enough for every situation, and won't overwhelm new players with lots of information.

Last updated: Update 42 (Gold Road)

Sorcerers have one of the best damage shields out of all classes, second only to Arcanists. The Hardened Ward will shield you for 44.3% of your max HP while most other damage shields in the game scale to roughly 31% of max HP. If you do not have a pet summoned at the moment of casting it, and most of the time you won’t, it will also heal you for 15% of max HP, which makes it super easy to survive. You have access to Dark Deal which allows you to trade magicka for stamina, it has a 1s channel time during which you cannot block so it can be dangerous, but if you know a certain fight well and you know the time windows during which it’s safe to not hold block, proper use of Dark Deal will make managing stamina trivial. You also have access to Bolt Escape. It will allow you to teleport around, making Sorcerer great for more mobile fights.


In terms of supporting the group, you have access to the Summon Charged Atronach ultimate, which allows one of your teammates to use a synergy that grants everyone around them Major Berserk, increasing their damage done by 10% and it’s a very rare buff with few other sources. The Atronach will also constantly apply the Concussed status effect, which applies Minor Vulnerability, which increases enemies damage taken by 5% and can be used in combination with Lightning Elemental Blockade to also provide Off-Balance, which can trigger the Exploiter Champion Point. You’ll be able to use Summon Charged Atronach or any other ultimate more frequently, thanks to the Power Stone passive, which reduces the cost of your ultimates by 15%. You also have access to the unique Minor Prophecy buff, which increases crit chance of everyone in your group by 6% and it’s unique to Sorcerers although Nightblades have access to an almost identical buff, and they do not stack. You also have access to a unique 1000 penetration debuff thanks to Crystal Weapon.


SKILL SETUPS


Front Bar Back Bar
Slot 1: Pierce Armor Slot 1: Boundless Storm
Slot 2: Soul Burst Slot 2: Wield Soul
Slot 3: Vibrant Shroud Slot 3: Destructive Clench
Slot 4: Ulfsild's Contingency Slot 4: Elemental Blockade
Slot 5: Hardened Ward Slot 5: Resolving Vigor
Ultimate: Temporal Guard Ultimate: Summon Charged Atronach

ADDITIONAL INFO:


GEAR

Gear Slot Set Weight/Type Trait Enchantment

Head

Druid's Braid Medium Reinforced Magicka

Shoulders

Druid's Braid Light Divines/Sturdy Health

Chest

Wretched Vitality Heavy Reinforced Health

Hands

Wretched Vitality Heavy Divines/Sturdy Stamina

Belt

Wretched Vitality Heavy Divines/Sturdy Magicka

Legs

Wretched Vitality Heavy Reinforced Stamina

Boots

Wretched Vitality Heavy Reinforced Health

Necklace

Druid's Braid Jewelry Harmony/Infused Reduce Magicka Cost/Reduce Block Cost

Ring

Druid's Braid Jewelry Harmony/Infused Reduce Magicka Cost

Ring

Druid's Braid Jewelry Harmony/Infused Reduce Magicka Cost

Main Hand

Druid's Braid Any 1-handed weapon Decisive Hardening

Off Hand

Druid's Braid Shield Divines/Sturdy Stamina

Main Hand

Druid's Braid Ice Staff Infused Crusher

CHAMPION POINTS

Warfare

Fitness

ADDITIONAL INFO:


RACE

Nord is by far the best race for tanking, due to the increased armor from Rugged and ulti generation from Stalwart. You can complete any content on any race, you'll just have to work slightly harder with other races, and you'll have to adjust your build and get more armor from somewhere else (for example by using The Lady as your Mundus rather than The Atronach).


MUNDUS

The best Mundus is The Atronach which increases your Magicka Recovery by 310 and causes your armor pieces with the Divines trait to increase it by another 28.

If you're struggling with reaching the armor cap (33,000), then The Lady can also be a decent choice. It increases your Armor by 2744.


ATTRIBUTES

HEALTH

64

STAMINA

0

MAGICKA

0

Majority of the times you should put all your points into Health. However you need your Max Stamina to be higher than your Max Magicka, because the Combustion synergy restores your dominant resource and you want it to be Stamina. Because of that, you might have to put some attribute points into Stamina if you have passives (such as for example the Gift of Magnus racial) or item set bonuses (such as for example 1-piece bonus of Encratis's Behemoth) that increase your Max Magicka. Put just enough points to make your Max Stamina higher than your Max Magicka, and then put the rest into Health.


FOOD

The best food is Orzorga's Smoked Bear Haunch, however it's extremely expensive so you should use Jewels of Misrule instead, it provides only slightly lower stats than Orzorga's Smoked Bear Haunch while being significantly cheaper.

Other decent foods:

  • Orzorga's Red Frothgar - provides more Max Health and Magicka Recovery at the cost of providing no Stamina Recovery at all. Stamina Recovery doesn't work while blocking so it can be a decent option if you're permablocking
  • Bewitched Sugar Skulls - provides maximum resources instead of recoveries, can be decent for fights where you need to block for a very long time during a very specific period but the pressure is non-existent outside of that specific period so you can recuperate stamina by heavy attacking freely, for example Roksa the Warped boss in Bal Sunnar dungeon. The increased maximum resources will also increase the scaling of some of your healing abilities, such as Vibrant Shroud or Resolving Vigor
  • Candied Jester's Coin - provides only Max Stamina and Magicka Recovery, can be decent when you want to reduce your Max Health during a specific phase of a fight. For example, in Cloudrest you can eat it right as the execute phase starts, because Maximum Health becomes a detriment due to the Baneful Mark mechanic

POTIONS

Most of the time you should use Tri-Stat potions (Restore Health, Restore Stamina, Restore Magicka). They'll greatly improve you sustain. You can craft them by combining Columbine, Bugloss and Mountain's Flower.

There are better potions but they're extremely expensive so they're only worth using when you're tryharding for the most difficult achievments, such as trial trifectas. Heroism potions (Heroism, Restore Stamina, Restore Magicka) can provide a 100% uptime on Minor Heroism buff which generates ultimate, but they're extremely expensive because they're crafted by combining Dragon Rheum, Dragon's Blood and Columbine.