Hyperioxes
Hyperioxes
Home Solo Stamina Templar

Stamina Templar Solo Build - ESO Guide

Solo Two Bar Stamina Pure Class Templar
Up to date for: Update 50 - 5th June 2026
Last changed: Update 50 - 5th June 2026

Pure Class Stamina Templar (StamPlar) Solo Build for ESO Update 50. is a very strong spammable thanks to the Class Mastery, and is a very strong execute.

This setup soloed Veteran Hard Mode Cradle of Shadows. The current Regular CMX parse is 69.4k.

Works for all kinds of solo content - overland, World Bosses, Maelstrom Arena, Vateshran Hollows, early arcs in Infinite Archive, and Veteran Dungeon soloing.

Simulated Parse Tables

I built a simulator that takes the current setup from the guide and plays it through the listed rotation. It uses the listed gear, skills, Champion Points, race, food, potions, target armor and target health. It tracks skill casts, light attacks, DoT ticks, cooldowns, execute scaling, crits and status effect rolls. It assumes 100% of light attacks hit and a 0.085 second weave average.

Most comparison tables use deterministic rolls on a 15 million HP target unless the row says 6m, random, or real CMX. There is no 15 million Target Dummy in ESO. I use that health value because the 6 million dummy dies too fast, so random crits, status effects and execute timing can move the DPS by a lot.

For comparison tables I keep the setup identical and change one thing at a time. That makes the tables better for comparing options than random dummy parses, where one run can get better crits, different status effects or a better execute window.

The baseline sim uses and instead of because you can't parse with Sul-Xan on the dummy, and I wanted the simulator checked against a real parse. Sul-Xan comparison rows say whether the Soul buff is active.

Run Simulated DPS Notes
15m deterministic sim
67.3k DPS
Used for most comparison tables
6m deterministic sim
67.1k DPS
Same setup on real dummy health
Real 6m CMX parse
69.4k DPS
Recorded in game
100 random 6m sims
Lowest 64.0k DPS
Highest 70.2k DPS
This is why random parses are unreliable when crits and status effects roll differently
Advertisement

Class Mastery

Class Masteries are a new U50 system where each class picks 2 of 5 passive bonuses (Class Mastery Points, not Skill Points). Activating subclassing in any capacity disables Class Mastery, so it's a tradeoff between keeping your native skill lines or subclassing.

Situational

Templar Class Mastery

Devout Guardian

Radiant is the shield that pushes back the dark.

While is active, you gain a damage shield for 6 seconds, up to once every 6 seconds. The shield absorbs up to Damage Shield and provides 300 Health, Magicka, and Stamina Recovery while active. If the shield breaks, you gain 10 Ultimate.

Damage Shield

Coefficient20% Max Health
TagsDamage ShieldSingle TargetDirect

Notes

Replace with if you need more survivability.

Templar Class Mastery

Steadfast Candescence

Your conviction is unwavering. Light gives no quarter.

now activates and refreshes itself while Bracing. Increases the amount of damage you can block by 20% while stationary.

Notes

Replace with in fights where you need Block Mitigation.

Not worth it

Templar Class Mastery

Bastion of Light

Light consecrates the ground on which you tread.

is now applied while you are in your own and , and while and are active.

While is active, you heal for Health every 1 second. If you are at full Health after being healed from this effect while in combat, you also gain 2 Ultimate.

Health

Coefficient8% Max Health
Tick RateEvery 1s
TagsHealingSingle TargetHoT

Notes

Not useful for this setup.

Skill Setups

Base Setup

A base setup that will work for most situations and which should be your starting point when making situational setups.

Front Bar Back Bar
Slot 1: Biting JabsMorph of Puncturing Strikes Slot 1: Restoring FocusMorph of Rune Focus
Slot 2: Radiant GloryMorph of Radiant Destruction Slot 2: Solar BarrageMorph of Solar Flare
Slot 3: Power of the LightMorph of Backlash Slot 3: Elemental SusceptibilityMorph of Weakness to Elements
Slot 4: Luminous ShardsMorph of Spear Shards Slot 4: Elemental BlockadeMorph of Wall of Elements
Slot 5: Ulfsild's Contingency Slot 5: Vampire's BaneMorph of Sun Fire
Ultimate: Everlasting SweepMorph of Radial Sweep Ultimate: Shooting StarMorph of Meteor
  • - your main spammable. It also grants and , so use it at least once every 10 seconds, even in execute.
  • - an execute to which you should switch when your enemy is roughly at 28% HP. It'll heal you for 15% of the damage done.
  • - an ability that deals a lot of damage and applies the status effect. applies and grants you 100 Weapon and Spell Damage for 4 seconds.
  • - a 10 second ground DoT which will grant you a synergy which restores 3960 Stamina and Magicka when used.
  • (Shock Damage, Lingering Torment, Resolve) - deals damage in an AoE, applies a 22 second DoT and grants you , increasing your armor by 2974. It is delayed until the next ability with a cost.
  • - an ultimate that deals AoE damage around you and continues to deal damage for 10 seconds, increasing by 2 seconds for each enemy hit.
  • - places a rune on the ground and grants for 20 seconds. It also restores Stamina and heals you while you're standing inside of the rune.
  • - a 22 second DoT effect which deals damage around you and increases your damage done with class abilities by 5%.
  • - a very strong ability that does a lot. It's completely free to cast so it'll help you sustain. It applies , which reduces enemies' armor by 5948 and is a big damage increase. It also applies , and status effects at the beginning and then every 7.5 seconds. will apply for 4 seconds, increasing enemies' damage taken by 5%. will apply for 4 seconds, reducing enemies' damage done by 5%.
  • - this ability will constantly apply your enchantment. If it's the Ice version, it will also constantly apply to enemies who are , and they'll be thanks to .
  • - a long DoT that also grants and .
  • - an ultimate that deals damage in an AoE, leaves a ground DoT and grants you Ultimate for each enemy hit with the initial blast.

Use the setup-specific replacements first. replaces in the Trash setup. replaces in AoE fights. replaces in the Tanky setup. replaces in the Full Damage setup. PLACEHOLDER: Race Against Time and Precognition replacement order still needs current review.

  • - a chain ability that you can slot in trash packs to stack enemies and get through them faster.
  • - a source of AoE which can be used instead of in AoE fights.
  • - slot it for more difficult fights where you need more damage mitigation. It's a skill that passively grants , reducing your damage taken by 10%. It will also trigger the passive, which increases Magicka Recovery by 10%.
  • - snare removal which will be crucial for some fights.
  • - a decent ground DoT which cleanses 2 debuffs when cast. It becomes worth it whenever a fight has some important debuff you need to cleanse.
  • - an ultimate that breaks you out of some otherwise unavoidable stuns, you'll need it to get around some mechanics which are otherwise impossible or very difficult to solo, like for example Inferno's Hold in Zaan the Scalecaller fight.
Rotation 6m Simulated Parse Damage Change
Priority List
67.3k DPS
Baseline
Static Rotation
63.1k DPS
-6.2%

Priority List

This is just a list of priorities. Simply recast abilities when they run out and follow this list of priorities when there are multiple things to refresh.

  • 1. as opener
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10. if it's ready before 25%
  • 11. once every 10 seconds in execute
  • 12. below 28%
  • 13. outside execute

Pre-buff

These abilities can be pre-cast before entering combat.

Final Setups

A few examples of final setups you could end up with after applying the situational skills to the base setup.

A setup for dealing with trash packs.

Front Bar Back Bar
Slot 1: Biting JabsMorph of Puncturing Strikes Slot 1: Restoring FocusMorph of Rune Focus
Slot 2: Radiant GloryMorph of Radiant Destruction Slot 2: Silver LeashMorph of Silver Bolts
Slot 3: Power of the LightMorph of Backlash Slot 3: Razor CaltropsMorph of Caltrops
Slot 4: Luminous ShardsMorph of Spear Shards Slot 4: Elemental BlockadeMorph of Wall of Elements
Slot 5: Ulfsild's Contingency Slot 5: Vampire's BaneMorph of Sun Fire
Ultimate: Everlasting SweepMorph of Radial Sweep Ultimate: Shooting StarMorph of Meteor

What Changes

Changes compared to the Base Setup.

  • replaces .
  • replaces .

Skill Setup Comparison

Setup 6m Simulated Parse Damage vs Base
Full Damage
69.6k DPS
+3.4%
Base
67.3k DPS
Baseline
Tanky
64.5k DPS
-4.2%

Passives

The only passive you specifically have to skip is , but it's only important when using an Ice Staff.

Some trees are only needed when using situational skills, for example Psijic Order provides nothing without .

Class

Weapon

Armor

Guild

Alliance War

Racial

Craft

Class - Aedric Spear

Piercing Spear - High Priority

Spear Wall - High Priority

Burning Light - High Priority

Balanced Warrior - High Priority

Gear

Overland (Base) is your starting point and works for most situations. Crafted is a beginner version using only craftable sets. Instanced is a swap for Arenas and Dungeons where enemies have higher armor.

Switching gear for trash packs isn't worth it unless you're using gear-swap addons.

Gear Slot Set Weight/Type Trait Enchantment
HeadHead Medium
ShouldersShoulders Medium
ChestChest Medium
HandsHands Medium
BeltBelt Light
LegsLegs Medium
FeetBoots Medium
NeckNecklace Jewelry
RingRing Jewelry
RingRing Jewelry
MainhandFrontbar Main Hand Dagger
OffhandFrontbar Off Hand Dagger
MainhandBackbar Main Hand Inferno Staff
Body
Aetheric Lancer - Class Set (Infinite Archive)

If you don't have it, use in order

  1. - Dungeon Set (Frostvault)
  2. - Crafted
  3. - Crafted
Chest, Weapons and Jewelry
Sul-Xan's Torment - Trial Set (Rockgrove)

If you don't have it, use in order

  1. - Trial Set (Dreadsail Reef)
  2. - Crafted
  3. - Crafted
Monster Helm
Slimecraw - Monster Set (Wayrest Sewers I)

Alternatives

  1. - Direfrost Keep
  2. - Scalecaller Peak
  3. - Moongrave Fane
  4. - Stone Garden
  5. - Bedlam Veil

Use the Penetration Calculator to fine-tune your penetration for different content. Overland enemies have 9,100 armor while Instanced enemies (Arenas and Dungeons) have 18,200.

Gear Set Comparisons

Damage comparison for the set options.

Belt, Weapons and Jewelry

Only the belt, weapons and jewelry set changes. Body stays on Aetheric Lancer.

Source
Set Source Simulated Parse Damage
Trial - Sanity's Edge
Interrupt 72.3k DPS
No Interrupt 67.8k DPS
Best -6.2%
Trial - Rockgrove
Soul 69.8k DPS
No Soul 62.5k DPS
-3.4% -13.5%
Trial - Lucent Citadel
67.3k DPS
-6.9%
Trial - Dreadsail Reef
67.3k DPS
-6.9%
Dungeon - Frostvault
66.2k DPS
-8.4%
Crafted
66.2k DPS
-8.4%
Crafted
3 Stacks 64.4k DPS
0 Stacks 63.9k DPS
-10.9% -11.6%
Dungeon - Unhallowed Grave
63.7k DPS
-11.9%
Crafted
62.9k DPS
-12.9%
Dungeon - Falkreath Hold
61.8k DPS
-14.5%
PvP - Cyrodiil
61.3k DPS
-15.1%
Overland - Wrothgar
63.6k DPS
-12.0%
Overland - Deshaan
63.6k DPS
-12.0%
Crafted
63.6k DPS
-12.0%
Crafted
63.1k DPS
-12.6%

Front Bar Weapons

Daggers are the default weapon. Other front-bar weapons keep the same skills in this comparison.

Front Bar Weapon Simulated Parse Damage vs Daggers
Dual Wield Daggers
67.3k DPS
Baseline
Lightning Staff
66.3k DPS
-1.4%
Bow
66.0k DPS
-1.9%
Inferno Staff
64.7k DPS
-3.9%
Greatsword
64.7k DPS
-3.9%
Ice Staff
63.1k DPS
-6.2%
Sword and Shield
62.8k DPS
-6.7%
Restoration Staff
62.1k DPS
-7.6%

Only the front bar weapon changes. Daggers use and . Every one-weapon option uses a weapon and keeps the same backbar Inferno Staff. Sword and Shield uses a sword plus a shield.

Situational Swaps

Alternative setups for different goals and content types.

  • Replace in fights with no adds. Use in both Instanced and Overland no-add fights.

Additional Tips

  • You can change some or all of the enchants to ones for very hard hitting bosses.
  • Minor Slayer does not work against Overland enemies.
Advertisement

Champion Points

Warfare
6% Direct Damage
Because more than 60% of your damage is Direct
6% Single Target Damage
Because more than 60% of your damage is Single Target
8% Critical Damage and Healing
Next strongest CP damage-wise
205 Weapon and Spell Damage
Next strongest CP damage-wise
More Mitigation
Replace + with 2 mitigation CPs: , , , or (depending on the type of damage the Boss deals to you).
More Healing
is a decent Champion Point if you need more HPS.
Fitness
1400 Max Health
Survivability
10% Movement Speed
Movement speed
90 Health, Magicka and Stamina Recovery
Sustain
1731 Armor
Survivability
Block Mitigation
Use in fights where you block a lot and don't have to move much
Sustain in fights with lots of adds
Use and/or if you need more sustain in fights with lots of adds
Craft
20% Movement Speed out of combat
Useful utility
Quality of Life
Green Champion Points don't affect Combat, choose whatever Quality of Life you prefer

Race

For solo you need both damage and survivability, so every race brings something to the table. I use Nord because in difficult solo content the armor racial is worth the DPS trade-off.

Nord
Nord
The tankiest race. Nord is also what I use for soloing Veteran Hard Mode DLC Dungeons. provides around 5-7% damage mitigation depending on your current armor, making difficult content easier to survive without sacrificing much damage.
Rugged 2600 armor
Stalwart 1500 Max Stamina, 0.5 Ultimate per second
Resist Frost 1000 Max Health, 4620 Frost Resistance
Race Simulated Parse Damage vs Nord
Khajiit
69.3k DPS
+3.0%
Dark Elf
69.1k DPS
+2.7%
Orc
69.0k DPS
+2.5%
High Elf
68.3k DPS
+1.5%
Wood Elf
68.3k DPS
+1.5%
Redguard
67.4k DPS
+0.2%
Imperial
67.4k DPS
+0.2%
Nord Default
67.3k DPS
Baseline
Argonian
67.1k DPS
-0.3%
Breton
66.5k DPS
-1.1%

Mundus

The Thief
Overland
5.53% Critical Chance (9.04% with 7 Divines)
When to use
Use for the Overland setup. It increases your Critical Chance.
The Lover
Instanced
2744 Penetration (4489 with 7 Divines)
When to use
Use in all Instanced content. It provides penetration to compensate for the higher armor of Instanced enemies.
The Lady
Difficult Content
2744 Armor (4489 with 7 Divines)
When to use
Consider switching for very difficult dungeons. It increases your Armor.

DPS Comparison

Mundus Simulated Parse Damage Change
67.3k DPS
Baseline
61.2k DPS
-9.0%

Attributes

For most content you should put all 64 points into Stamina. For difficult content you should devote as many attribute points as necessary to Health - for some content you'll be able to get away with 32 Health 32 Stamina, for the extremely difficult stuff you'll need 64 Health.

Health
0
Stamina
64
Magicka
0
All points into Stamina. Use it for most content
Health
32
Stamina
32
Magicka
0
Split evenly between Health and Stamina. Use this whenever you start to struggle
Health
64
Stamina
0
Magicka
0
All points into Health. Use this for very difficult fights
Attributes Simulated Parse Damage Change
64 Stamina
67.3k DPS
Baseline
32 Health / 32 Stamina
65.9k DPS
-2.1%
64 Health
64.6k DPS
-4.0%

Food

Orzorga's Smoked Bear Haunch
Default
Max Health Stamina Recovery Magicka Recovery
The default option. Our don't restore resources, so the food has to cover Stamina and Magicka Recovery. is a cheaper alternative.
Braised Rabbit with Spring Vegetables
Full Damage
Max Health Max Stamina
Full damage option. Trades the recoveries for Max Stamina and more Max Health, but you'll need or potions in order to sustain.
Setup Simulated Parse Damage Change
+
67.3k DPS
Baseline
+ or
69.0k DPS
+2.5%

Potions

Armor Potion
Default
Restore Health +5280 Armor

The default option. It gives you the armor while your food covers sustain. This is the potion shown as Essence of Health in CMX.

Tri-Stat Potion
Full Damage
Restore Health Restore Stamina Restore Magicka

Full damage option. The sustain from it lets you switch from to for more damage.

Heroism Potion
Full Damage
Restore Stamina Restore Magicka

Same idea as , but straight up better because it adds on top. More damage, just much more expensive to craft.

Parses

Recorded on the 6 million Target Dummy

Regular Setup
69,356 DPS
Regular Setup
69,356DPS
6mil Skeleton Dummy
Patch
U50 PTS Week 8
Armor
5 Medium / 2 Light
Gear Setup
Instanced
Skill Setup
Base
Potion
Food
Mundus
Race
Nord
CMX Parse
CMX Parse - Stamina Templar Regular Setup
CMX Setup
CMX Setup - Stamina Templar Regular Setup
Recording
Parse recording

Gameplay

Cradle of Shadows
Dungeon
Cradle of Shadows
Dungeon Veteran Hard Mode

FAQ

Yes. Stamina Templar is a good solo build with good damage and healing, capable of soloing Veteran Hard Mode Cradle of Shadows. The current Regular CMX parse is 69.4k.

Use Overland (Base) as the starting setup, then swap to Instanced for Arenas and Dungeons where enemies have higher armor. The current recommended Instanced setup uses , , , , and a Maelstrom ice staff. For no-add fights, use instead of Sul-Xan.

Nord is the default race for this setup. The current Regular CMX parse used Nord.

Yes. This is a pure class setup, so it keeps Templar skill lines and uses Class Masteries instead of subclassing.

Yes, but the default setup is Dual Wield front bar and Inferno Staff back bar. In the front-bar weapon table, Lightning Staff parses 1.4% lower, Bow 1.9% lower, Inferno Staff 3.9% lower, Greatsword 3.9% lower, Ice Staff 6.2% lower, Sword and Shield 6.7% lower, and Restoration Staff 7.6% lower.

Yes. Stamina Templar can solo Veteran Dungeons that do not require multiple players for a mechanic, and it has soloed Veteran Hard Mode Cradle of Shadows.

Yes, for Infinite Archive Arcs 1-4. Those arcs are still close enough to normal solo content that a standard solo build works well, and you usually will not have enough important Visions yet to build around them. Some effects become more valuable in Infinite Archive, especially enemy Weapon and Spell Damage reductions, but you do not need a dedicated deep-IA build for Arcs 1-4.

For deep Infinite Archive runs, such as Arc 10+, this is not the right type of build. Deep IA setups have to change heavily around the Visions earned during that run, so they are usually built very differently from standard solo builds.

No. Use the Base setup and the Instanced gear setup for both Maelstrom Arena and Vateshran Hollows.



THANKS FOR READING

If you've enjoyed this guide and want to support me, you can do so through Patreon. Your support will help me produce more guides.