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One Bar Magicka Templar Solo Build
ESO Guide

Solo Templar Pure Class Magicka One Bar
Up to date for: Update 49 - 4th April 2026
Last changed: Update 49 - 4th April 2026

One Bar Magicka Templar (MagPlar) Solo Build for ESO, carried by Puncturing SweepPuncturing Sweep, an AoE spammable that heals you for 25% of the damage done. Radiant GloryRadiant Glory is also a powerful execute that heals, so you get a ton of healing from your abilities.

Compared to other pure class and subclass solo builds, it's below other options when soloing the most difficult stuff (Veteran Hard Mode DLC Dungeons) and operated by a very good player. But it's extremely good for the average player because of how much free healing the kit provides, making it one of the most comfortable solo builds in ESO Update 49 for players who don't want to bar swap.

Capable of soloing Veteran Hard Mode Cradle of Shadows. Parses 41.2k with Ring of the Pale OrderRing of the Pale Order.

There's also a two bar version of this build - the Magicka Templar Solo Build.

The video is from an older patch - the written guide below is more up to date.
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Skill Setups

Base Setup

A base setup that will work for most situations and which should be your starting point when making situational setups

Puncturing Sweep Radiant Glory Power of the Light Channeled Focus Solar Barrage Shooting Star
Restoring Aura
Front Bar Back Bar
Slot 1: Puncturing Sweep Slot 1: Restoring Aura
Slot 2: Radiant Glory
Slot 3: Power of the Light
Slot 4: Channeled Focus
Slot 5: Solar Barrage
Ultimate: Shooting Star
INFO
  • Puncturing SweepPuncturing Sweep - a spammable that will heal you for 25% of the damage done and deals full damage in an AoE
  • Radiant GloryRadiant Glory - an execute to which you should switch when your enemy is roughly at 25% HP. It'll heal you for 15% of the damage done
  • Power of the LightPower of the Light - an ability that deals a lot of damage and applies the Sunder status effect. Sunder applies Minor Breach and grants you 100 Weapon and Spell Damage for 4 seconds. Power of the LightPower of the Light is also going to proc the IlluminateIlluminate passive, granting you Minor Sorcery for 20 seconds, which increases your Spell Damage by 10%
  • Channeled FocusChanneled Focus - an ability that places a rune on the ground and grants you Major Resolve for 25 seconds, which is an extremely important defensive buff. It's also going to restore your Magicka and heal you for 2% of your Max Health every second, which increases to 6% if you're standing inside of the rune
  • Solar BarrageSolar Barrage - a 22 second DoT effect which deals damage around you and increases your damage done with class abilities by 5%
  • Shooting StarShooting Star - a powerful ultimate that deals damage in an AoE and grants you Ultimate for each enemy hit with the initial blast. Having it slotted will also trigger the Magicka ControllerMagicka Controller passive which will slightly improve your damage and sustain
  • Restoring AuraRestoring Aura - an ability you can keep slotted on your backbar to gain its passive benefits. It will grant you Minor Endurance, Intellect and Fortitude, increasing all your recoveries by 15%
SITUATIONAL

These are skills you can swap in depending on the situation. Solar BarrageSolar Barrage is the first skill you should replace

  • Elemental SusceptibilityElemental Susceptibility - your source of Major Breach which you'll need for Instanced content, because enemies there have more armor. You'll also have to switch to a Destruction Staff to use it
  • Resolving VigorResolving Vigor - use it for fights where there's a lot of damage happening in a short burst. The HoT from Resolving VigorResolving Vigor is short but very strong, so casting it at the right time can help you survive such mechanics. The Minor Resolve it provides will also reduce all of your damage taken. It can also be used in fights with invulnerability phases where you can't heal with Ring of the Pale OrderRing of the Pale Order, Puncturing SweepPuncturing Sweep and Radiant GloryRadiant Glory
  • Silver LeashSilver Leash - a chain ability that you can slot in trash packs to stack enemies and get through them faster
  • Razor CaltropsRazor Caltrops - a source of AoE Major Breach which can be used instead of Elemental SusceptibilityElemental Susceptibility in AoE fights
  • Revealing FlareRevealing Flare - slot it for more difficult fights where you need more damage mitigation. It's a skill that passively grants Major Protection, reducing your damage taken by 10%. It will also trigger the Magicka AidMagicka Aid passive, which increases Magicka Recovery by 10%
  • Ritual of RetributionRitual of Retribution - a decent ground DoT which cleanses 2 debuffs when cast. It wasn't strong enough to make it into Base Setup but it becomes worth it whenever a fight has some important debuff you need to cleanse
  • Luminous ShardsLuminous Shards - a 10 second ground DoT which will grant you a synergy which restores 3960 Stamina and Magicka when used
  • Wield SoulWield Soul (BleedBleed, Lingering TormentLingering Torment, BreachBreach) - never the ideal skill but it can be your source of Major Breach if you want to use a weapon type different than Destruction Staff for roleplay reasons
  • PrecognitionPrecognition - an ultimate that breaks you out of some otherwise unavoidable stuns, you'll need it to get around some mechanics which are otherwise impossible or very difficult to solo, like for example Inferno's Hold in Zaan the Scalecaller fight
ROTATION

Priority List

This is just a list of priorities. Simply recast abilities when they run out and follow this list of priorities when there are multiple things to refresh

Pre-buff

These abilities can be pre-cast before entering combat

Final Setups (Overland)

A few examples of final setups you could end up with after applying the situational skills to the base setup

A setup for dealing with trash packs

Puncturing Sweep Radiant Glory Silver Leash Channeled Focus Solar Barrage Shooting Star
Restoring Aura
Front Bar Back Bar
Slot 1: Puncturing Sweep Slot 1: Restoring Aura
Slot 2: Radiant Glory
Slot 3: Silver Leash
Slot 4: Channeled Focus
Slot 5: Solar Barrage
Ultimate: Shooting Star

What Changes

Changes compared to the Base Setup

Final Setups (Instanced)

Final setups for Instanced content

Puncturing Sweep Radiant Glory Power of the Light Channeled Focus Elemental Susceptibility Shooting Star
Restoring Aura
Front Bar Back Bar
Slot 1: Puncturing Sweep Slot 1: Restoring Aura
Slot 2: Radiant Glory
Slot 3: Power of the Light
Slot 4: Channeled Focus
Slot 5: Elemental Susceptibility
Ultimate: Shooting Star

What Changes

Changes compared to the Base Setup

Passives

Some trees are only needed when using situational skills, for example Fighters Guild provides nothing without Silver LeashSilver Leash

Class

Weapon

Armor

Guild

Alliance War

Racial

Craft

Class - Aedric Spear

Piercing SpearPiercing Spear - High Priority

Spear WallSpear Wall - High Priority

Burning LightBurning Light - High Priority

Balanced WarriorBalanced Warrior - High Priority

Gear

Base Setup

A base setup that is meant for Overland content and will work for most situations. It should be your starting point when making situational setups

Switching gear for trash packs isn't worth it unless you're using gear-swap addons

Situational

Gear that can be stronger than the setup from the table in specific situations or when specific circumstances are present

Alternative

Gear that is easier to obtain and can be used while you work towards the best gear

Crafted

All of these are tradable and can be bought from other players

Only listing a single alternative because one of the sets from Base Setup, Order's WrathOrder's Wrath, is also a crafted set

No Overland, Dungeon or Trial gear is listed as the Crafted options are superior.

Final Setups

A few examples of final setups you could end up with after applying situational rules to the base setup

This is the crafted gear setup you can start with

The setup in the table uses only crafted gear, but if you already own parts of the Regular setup like Ring of the Pale OrderRing of the Pale Order you can start using them immediately

Use the Penetration Calculator to fine-tune your penetration for different content. Overland enemies have 9,100 armor while Instanced enemies (Arenas and Dungeons) have 18,200.

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Champion Points

WarfareWarfare
Master-at-Arms
6% Direct Damage
Because more than 60% of your damage is Direct
Deadly Aim
6% Single Target Damage
Because more than 60% of your damage is Single Target
Fighting Finesse
8% Critical Damage and Healing
Next strongest CP damage-wise
Wrathful Strikes
205 Weapon and Spell Damage
Next strongest CP damage-wise
More Mitigation
Replace Wrathful StrikesWrathful Strikes + Fighting FinesseFighting Finesse with 2 mitigation CPs: IroncladIronclad, Duelist's RebuffDuelist's Rebuff, Enduring ResolveEnduring Resolve, or UnassailableUnassailable (depending on the type of damage the Boss deals to you)
More Healing
Reaving BlowsReaving Blows is a decent Champion Point if you need more HPS
FitnessFitness
Boundless Vitality
1400 Max Health
Survivability
Siphoning Spells
1500 Magicka on kills
Sustain
Rejuvenation
90 Health, Magicka and Stamina Recovery
Sustain
Fortified
1731 Armor
Survivability
Block Mitigation
Use Bracing AnchorBracing Anchor in fights where you block a lot and don't have to move much
Movement Speed
Use CelerityCelerity in fights where you have to move a lot
Sustain in fights with lots of adds
Use Bloody RenewalBloody Renewal along Siphoning SpellsSiphoning Spells in fights with lots of adds
Craft Craft
Steed's Blessing
20% Movement Speed out of combat
Extremely useful utility
Quality of Life
Green Champion Points don't affect Combat, choose whatever Quality of Life you prefer

Race

For solo PvE you need both damage and survivability, so every race brings something to the table, but these two stand out as the best options for damage and survivability respectively

Khajiit
Best for Damage
Khajiit
Why pick this
The strongest race for solo damage. Critical Damage is one of the most valuable stats in Solo play and Khajiits get 12% of it from Feline AmbushFeline Ambush passive.
Feline Ambush Feline Ambush 12% Critical Damage
Nimble Nimble 915 Max Health, Stamina and Magicka
Robustness Robustness 90 Health, Stamina, Magicka Recovery
Nord
Best for Survivability
Nord
Why pick this
The tankiest race. Nord is also what I use for soloing Veteran Hard Mode DLC Dungeons. RuggedRugged provides around 5-7% damage mitigation (depending on your current armor), making difficult content significantly more forgiving without sacrificing much damage.
Rugged Rugged 2600 armor
Stalwart Stalwart 1500 Max Stamina, 0.5 Ultimate per second
Reveler Reveler 1000 Max Health, 4620 Frost Resistance

Mundus

The Thief
Default
The Thief
5.53% Critical Chance (9.04% with 7 Divines)
When to use
Use most of the time. It increases your Critical Chance
The Lady
Difficult Content
The Lady
2744 Armor (4489 with 7 Divines)
When to use
Consider switching for extremely difficult dungeons. It increases your Armor

Attributes

For most content you should put all 64 points into Magicka. For difficult content you should devote as many attribute points as necessary to Health - for some content you'll be able to get away with 32 Health 32 Magicka, for the extremely difficult stuff you'll need 64 Health.

Health
0
Stamina
0
Magicka
64
All points into Magicka. Use it for most content
Health
32
Stamina
0
Magicka
32
Split evenly between Health and Magicka. Use this whenever you start to struggle
Health
64
Stamina
0
Magicka
0
All points into Health. Use this for very difficult fights

Food

Your sustain can vary greatly because it's impacted by your armor weight composition, your race and how much blocking/dodge rolling you're required to do in a certain fight. Choose the food with more recoveries if you can't sustain

Max Health Magicka Recovery
The default option. You need the Magicka Recovery to sustain.
Max Health Max Magicka Magicka Recovery
If your sustain is good enough, this gives you additional Max Magicka for more damage at the cost of some Recovery compared to Orzorga's Red FrothgarOrzorga's Red Frothgar.
Max Health Max Magicka
The strongest damage food, but you'll most likely only be able to sustain with it as a Breton due to the lack of Magicka Recovery. Solitude Salmon-Millet SoupSolitude Salmon-Millet Soup is a cheaper alternative.
Max Health Stamina Recovery Magicka Recovery
Use it when a fight requires a lot of blocking or dodge rolling and you need additional Stamina Recovery. Jewels of MisruleJewels of Misrule is a cheaper alternative.

Potions

Spell Power Potion
Default Spell Power Potion
Restore Magicka Major Sorcery Major Prophecy

Use the Spell Power potions (Increase Spell Power, Spell Critical, Restore Magicka). They'll greatly improve your sustain and provide Major Sorcery and Major Prophecy which are crucial.

Tri-Stat Potion
Oakensoul Tri-Stat Potion
Restore Health Restore Stamina Restore Magicka

Use Tri-Stat potions when running the Oakensoul RingOakensoul Ring setup. Oakensoul already provides Major Sorcery and Major Prophecy so you don't need them from potions, and restoring Stamina on top of Magicka will help with blocking and dodge rolling.

Parses

All parses are recorded on the 6 million Target Dummy

Regular
41,261DPS
Target: 6mil Skeleton Dummy
Patch: Update 49

Using Regular setup

CMX Parse
One Bar Magicka Templar Solo CMX Parse - Regular Setup - ESO
CMX Setup
One Bar Magicka Templar Solo CMX Setup - Regular Setup - ESO
Recording
Parse recording
Overland
33,124DPS
Target: 6mil Skeleton Dummy
Patch: Update 49

Using Overland setup which is heavily underpenning on the Skeleton Dummy. This parse is just to show the rotation, not for comparison

CMX Parse
One Bar Magicka Templar Solo CMX Parse - Overland Setup - ESO
CMX Setup
One Bar Magicka Templar Solo CMX Setup - Overland Setup - ESO
Recording
Parse recording

Gameplay

Here you can see this build tackling Veteran dungeons

Cradle of Shadows
Dungeon
Cradle of Shadows
Dungeon Veteran Hard Mode

Fashion

Outfit
One Bar Magicka Templar fashion screenshot
Slot Style Dyes
Head Lucent Sentinel HelmLucent Sentinel Helm
Divine Gold
Thalmor Black
Thalmor Black
Shoulders Lucent Sentinel PauldronsLucent Sentinel Pauldrons
Divine Gold
Chest Ancient Daedric JerkinAncient Daedric Jerkin
Thalmor Black
Divine Gold
Fire Drake's Flame
Hands Annihilarch's Chosen GauntletsAnnihilarch's Chosen Gauntlets
Divine Gold
Thalmor Black
Thalmor Black
Belt Meridian GirdleMeridian Girdle
Divine Gold
Legs Nighthollow GreavesNighthollow Greaves
Divine Gold
Thalmor Black
Thalmor Black
Feet Annihilarch's Chosen SabatonsAnnihilarch's Chosen Sabatons
Divine Gold
Thalmor Black
Thalmor Black
Frontbar Main Hand Ancestral High Elf SwordAncestral High Elf Sword
Julianos White
Divine Gold
Fire Drake's Flame
Frontbar Off Hand Ancestral High Elf SwordAncestral High Elf Sword
Julianos White
Divine Gold
Fire Drake's Flame
One Bar Magicka Templar fashion screenshot

FAQ

Can I use a different weapon?

Yes, this build doesn't use any Dual Wield skills so you can replace the Daggers with any weapon type. Greatsword, Lightning Staff and Bow will cause the smallest DPS loss (≈2%), then Inferno Staff (≈4%), and then support-oriented weapons (Ice Staff, One Handed and Shield) will cause a bigger DPS loss (≈7%). For Instanced content, if you want to use a weapon type other than Destruction Staff, you'll need Wield SoulWield Soul with the Breach script as your source of Major Breach for Instanced content instead of Elemental SusceptibilityElemental Susceptibility.

Do I need a different setup for Maelstrom Arena and Vateshran Hollows?

No, you don't need a different setup. Use the base skills and the Instanced gear setup from this guide for both Maelstrom Arena and Vateshran Hollows.

What race is best for Templar in ESO?

Khajiit is the best race for damage thanks to 12% Critical Damage from Feline AmbushFeline Ambush, which won't be wasted in solo content. Nord is the best race for survivability, providing around 5-7% damage mitigation through the RuggedRugged racial passive.

Is Puncturing Sweep direct damage?

Yes, Puncturing SweepPuncturing Sweep is classified as Direct Damage.

Is Oakensoul or Ring of the Pale Order better for one bar Templar?

Ring of the Pale OrderRing of the Pale Order is better for difficult content because of the healing it provides. Oakensoul RingOakensoul Ring does more damage but has much worse survivability.

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