Heavy Attack Necromancer Solo Build - ESO Guide
This build is capable of soloing every Veteran dungeon that doesn't have a specific mechanic that requires multiple people. It's also capable of soloing most Hard Mode dungeons, and with some adjustments even the more difficult ones.
In this guide I'll be regularly using the terms Regular and Difficult. Regular refers to content that is intended to be solo-ed (such as Maelstrom Arena or Vateshran Arena) and to any overland content such as World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions, etc. Majority of dungeon fights will also fall under that category. Difficult refers to extremely difficult dungeon fights.
Skill Setups
Base Setup
A base setup that will work for most situations and which should be your starting point when making situational setups
| Front Bar | Back Bar |
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Summoner's Armor |
| Slot 2: Grave Lord's Sacrifice | Slot 2: Soul Burst |
| Slot 3: Barbed Trap | Slot 3: Elemental Susceptibility |
| Slot 4: Detonating Siphon | Slot 4: Elemental Blockade |
| Slot 5: Banner Bearer | Slot 5: Banner Bearer |
| Ultimate: Glacial Colossus | Ultimate: Shooting Star |
- Use the Flame, Gladiator's Tenacity and Brutality and Sorcery combination on your Ulfsild's Contingency
- Use the Magic, Class Mastery and Berserk combination on your Banner Bearer
- Use the Flame, Lingering Torment and Courage combination on your Soul Burst
- Use Scalding Rune instead of Ulfsild's Contingency if you don't have access to Scribing
- Use Inner Light (frontbar) and Skeletal Arcanist (backbar) instead of Banner Bearer if you don't have access to Scribing
- Use Avid Boneyard instead of Soul Burst if you don't have access to Scribing
Final Setup
A more defensive setup for extremely difficult dungeon fights
A more defensive setup for extremely difficult dungeon fights
| Front Bar | Back Bar |
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Summoner's Armor |
| Slot 2: Revealing Flare | Slot 2: Spirit Mender |
| Slot 3: Wield Soul | Slot 3: Elemental Susceptibility |
| Slot 4: Detonating Siphon | Slot 4: Elemental Blockade |
| Slot 5: Banner Bearer | Slot 5: Banner Bearer |
| Ultimate: Temporal Guard | Ultimate: Shooting Star |
What Changes
Changes compared to the Base Setup
- Revealing Flare replaces Grave Lord's Sacrifice
- Spirit Mender replaces Soul Burst
- Wield Soul replaces Barbed Trap
- Temporal Guard replaces Glacial Colossus
- Banner Bearer changes the Magic script to Mitigation
- Whenever you need more bar space for a situational skill, replace frontbar Banner Bearer with Skeletal Arcanist and replace backbar Banner Bearer with the situational skill you need
- Structured Entropy is a very good situational skill for some fights
- You can change the Flame script on your Ulfsild's Contingency to Damage Shield for extremely difficult fights, but it's going to be a rather big damage loss
- Use the Flame, Gladiator's Tenacity and Force combination on your Ulfsild's Contingency
- Use the Mitigation, Class Mastery and Brutality and Sorcery combination on your Banner Bearer
- Use the Damage Shield, Druid's Resurgence and Vitality combination on your Wield Soul
- Use Scalding Rune instead of Ulfsild's Contingency if you don't have access to Scribing
- Use Skeletal Arcanist (frontbar) and Barbed Trap (backbar) instead of Banner Bearer if you don't have access to Scribing
- Use Hungry Scythe instead of Wield Soul if you don't have access to Scribing.
Gear
Base Setup
This is my suggested setup for regular content, such as Solo Arenas, World Bosses, Dolmens, Dragons, Volcanic Vents, Harrowstorms, Mirrormoor Incursions and majority of the dungeons.
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
Head |
Anthelmir's Construct | Medium | Divines | Magicka |
Shoulders |
Anthelmir's Construct | Medium | Divines | Magicka |
Chest |
Sergeant's Mail | Heavy | Reinforced | Magicka |
Hands |
Noble Duelist | Light | Divines | Magicka |
Belt |
Noble Duelist | Light | Divines | Magicka |
Legs |
Armor of the Trainee | Medium | Divines | Magicka |
Boots |
Noble Duelist | Light | Divines | Magicka |
Necklace |
Sergeant's Mail | Jewelry | Bloodthirsty | Increase Physical Harm |
Ring |
Sergeant's Mail | Jewelry | Bloodthirsty | Increase Physical Harm |
Ring |
Ring of the Pale Order | Jewelry | Bloodthirsty | Increase Physical Harm |
Frontbar Main Hand |
Sergeant's Mail | Lightning Staff | Precise | Absorb Stamina |
Backbar Main Hand |
Noble Duelist | Lightning Staff | Infused | Weapon Damage |
Final Setups
Crafted and defensive gear setups you can use depending on what you are trying to do
This is the crafted gear setup you can start with.
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
Head |
New Moon Acolyte | Medium | Training / Divines | Magicka |
Shoulders |
New Moon Acolyte | Medium | Training / Divines | Magicka |
Chest |
Order's Wrath | Heavy | Training / Reinforced | Magicka |
Hands |
Order's Wrath | Light | Training / Divines | Magicka |
Belt |
Order's Wrath | Light | Training / Divines | Magicka |
Legs |
Order's Wrath | Medium | Training / Divines | Magicka |
Boots |
Order's Wrath | Light | Training / Divines | Magicka |
Necklace |
New Moon Acolyte | Jewelry | Bloodthirsty | Increase Physical Harm |
Ring |
New Moon Acolyte | Jewelry | Bloodthirsty | Increase Physical Harm |
Ring |
New Moon Acolyte | Jewelry | Bloodthirsty | Increase Physical Harm |
Frontbar Main Hand |
Assassin's Guile | Lightning Staff | Precise | Absorb Stamina |
Backbar Main Hand |
Assassin's Guile | Lightning Staff | Infused | Weapon Damage |
- Use Training traits if you're still leveling. If you're already max level and have enough Champion Points you can instead use Divines and Reinforced on the chest piece
This is my suggested setup for soloing extremely difficult fights in dungeons.
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
Head |
Anthelmir's Construct | Medium | Divines / Well-Fitted | Magicka |
Shoulders |
Anthelmir's Construct | Medium | Divines / Well-Fitted | Magicka |
Chest |
Sergeant's Mail | Heavy | Reinforced | Magicka |
Hands |
Vestment of Olorime | Light | Divines / Well-Fitted | Magicka |
Belt |
Vestment of Olorime | Light | Divines / Well-Fitted | Magicka |
Legs |
Armor of the Trainee | Medium | Divines / Well-Fitted | Magicka |
Boots |
Vestment of Olorime | Light | Divines / Well-Fitted | Magicka |
Necklace |
Sergeant's Mail | Jewelry | Bloodthirsty | Increase Physical Harm |
Ring |
Sergeant's Mail | Jewelry | Bloodthirsty | Increase Physical Harm |
Ring |
Ring of the Pale Order | Jewelry | Bloodthirsty | Increase Physical Harm |
Frontbar Main Hand |
Sergeant's Mail | Lightning Staff | Precise | Absorb Stamina |
Backbar Main Hand |
Vestment of Olorime | Lightning Staff | Infused | Weapon Damage |
What Changes
Changes compared to the Base Setup
- Noble Duelist changes to Vestment of Olorime
- Most armor pieces can use Well-Fitted instead of Divines
Champion Points
Race
For solo PvE you need both damage and survivability, so every race brings something to the table, but these two stand out as the best options for damage and survivability respectively
Mundus
Attributes
For most content you should put all 64 points into Magicka. For difficult content you should devote as many attribute points as necessary to Health - for some content you'll be able to get away with 32 Health 32 Magicka, for the extremely difficult stuff you'll need 64 Health.
Food
Your sustain can vary greatly because it's impacted by your armor weight composition, your race and how much blocking/dodge rolling you're required to do in a certain fight. Choose the food with more recoveries if you can't sustain
Potions
Since your sustain is being taken care of by the fact that Heavy Attacks restore resources, you can instead use the Armor potions, which will increase your armor by 5280.
In fights where you need to dodge roll a lot you can use Tri-Stat potions instead.
Heroism potions are an expensive alternative to Tri-Stat potions. They provide Minor Heroism on top of the sustain.
Gameplay
FAQ
No, you don't need a different setup. Use the Regular skill and gear setups from this guide for both Maelstrom Arena and Vateshran Hollows.
THANKS FOR READING
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Head
Shoulders
Chest
Hands
Belt
Legs
Boots
Necklace
Ring
Frontbar Main Hand