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One Bar Breath Dragonknight
Solo Build (Engulfing Dragonfire)

Solo Pure Class Magicka One Bar Dragonknight
Up to date for: Update 49 - 19th March 2026
Last changed: Update 49 - 16th March 2026

One Bar Breath Dragonknight Solo Build for ESO Update 49, built around Engulfing Dragonfire, a channeled fire breath that ramps up in damage over 4.8 seconds and synergizes with the Take Flight ultimate.

It's a simpler One Bar version of the Breath Dragonknight.

Capable of soloing every Veteran dungeon that doesn't have a mechanic requiring multiple people, including Veteran Hard Mode Cradle of Shadows and Veteran Moongrave Fane. Parses 49.2k in the Regular setup, going up to 58.2k in a Full Damage setup and down to 45.2k in a Tanky setup, with a bonus Sword and Shield parse at 45.5k.

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Skill Setups

Base Setup

A base setup that will work for most situations and which should be your starting point when making situational setups

Front Bar Back Bar
Slot 1: Engulfing Dragonfire Slot 1: Molten Whip
Slot 2: Incinerate
Slot 3: Shatterspike Mantle
Slot 4: Elemental Susceptibility
Slot 5: Ulfsild's Contingency
Ultimate: Take Flight
Info
Situational
Rotation

Final Setups

A few examples of final setups you could end up with after applying the situational skills to the base setup

A setup for trash packs

Front Bar Back Bar
Slot 1: Engulfing Dragonfire Slot 1: Molten Whip
Slot 2: Incinerate
Slot 3: Shatterspike Mantle
Slot 4: Razor Caltrops
Slot 5: Chains of Dominance
Ultimate: Take Flight

What Changes



Passives

Some trees are only needed when using situational skills, for example Psijic Order provides nothing without Precognition

Class

Weapon

Armor

Guild

Alliance War

Racial

Craft

Class - Ardent Flame

Combustion - High Priority

Traumatic Burns - High Priority

Fan the Flames - High Priority

A Soul Ablaze - High Priority

Gear

Base Setup

A base setup that will work for most situations and which should be your starting point when making situational setups


Situational
Alternative
Additional Info

Final Setups

A few examples of final setups you could end up with after applying the situational rules to the base setup



This is the crafted gear setup you can start with

The setup in the table uses only crafted gear, but if you already own parts of the Regular setup like Ring of the Pale Order you can start using them immediately


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Champion Points

Warfare
Master-at-Arms
6% Direct Damage
Because more than 60% of your damage is Direct
Biting Aura
6% AoE Damage
Because more than 60% of your damage is AoE
Wrathful Strikes
205 Weapon and Spell Damage
Added to all damaging skills
Fighting Finesse
8% Critical Damage and Healing
Next strongest CP damage-wise
More Mitigation
Replace Wrathful Strikes + Fighting Finesse with 2 mitigation CPs: Ironclad, Duelist's Rebuff, Enduring Resolve, or Unassailable (depending on the type of damage the Boss deals to you)
More Healing
Reaving Blows is a decent Champion Point if you need more HPS
Fitness
Boundless Vitality
1400 Max Health
Survivability
Fortified
1731 Armor
Survivability
Rejuvenation
90 Health, Stamina and Magicka Recovery
Sustain
Siphoning Spells
1500 Magicka on kills
Sustain in fights with adds
Block Mitigation
Use Bracing Anchor in fights where you block a lot
Movement
Use Celerity in fights where you need to move a lot
Situational Stamina Sustain
Use Bloody Renewal alongside Siphoning Spells in fights with lots of adds
Situational Sustain
You can use Sustained by Suffering in fights with a constant debuff on you
Craft
Steed's Blessing
20% Movement Speed out of combat
Extremely useful utility
Quality of Life
Green Champion Points don't affect Combat, choose whatever Quality of Life you prefer


Race

For solo PvE you need both damage and survivability, so every race brings something to the table, but these two stand out as the best options for damage and survivability respectively

Khajiit
Best for Damage
Khajiit
Why pick this
The strongest race for solo damage. Critical Damage is one of the most valuable stats in Solo play and Khajiits get 12% of it from Feline Ambush passive.
Feline Ambush 12% Critical Damage
Nimble 915 Max Health, Stamina and Magicka
Robustness 90 Health, Stamina, Magicka Recovery
Nord
Best for Survivability
Nord
Why pick this
The tankiest race. Nord is also what I use for soloing Veteran Hard Mode DLC Dungeons. Rugged provides around 5-7% damage mitigation (depending on your current armor), making difficult content significantly more forgiving without sacrificing much damage.
Rugged 2600 armor
Stalwart 1500 Max Stamina, 0.5 Ultimate per second
Reveler 1000 Max Health, 4620 Frost Resistance


Mundus

The Thief
Default
The Thief
5.53% Critical Chance (9.04% with 7 Divines)
When to use
Use in all Overland content and most situations. It increases Critical Chance
The Lady
Difficult Content
The Lady
2744 Armor (4489 with Divines)
When to use
Consider for extremely difficult dungeons

Attributes

For most content you should put all 64 points into Magicka. For difficult content you should devote as many attribute points as necessary to Health - for some content you'll be able to get away with 32 Health 32 Magicka, for the extremely difficult stuff you'll need 64 Health.

Health
0
Stamina
0
Magicka
64
All points into Magicka. Use it for most content
Health
32
Stamina
0
Magicka
32
Split evenly between Health and Magicka. Use this whenever you start to struggle
Health
64
Stamina
0
Magicka
0
All points into Health. Use this for very difficult fights


Food

Your sustain can vary greatly because it's impacted by your armor weight composition, your race and how much blocking/dodge rolling you're required to do in a certain fight. Choose the food with more recoveries if you can't sustain.

Max Health Max Magicka
The default option for most content. Provides Max Health and Max Magicka without any recovery. Solitude Salmon-Millet Soup is a cheaper alternative with slightly lower stats.
Max Health Magicka Recovery
Switch to this if you find yourself running low on Magicka.
Max Health Stamina Recovery Magicka Recovery
The best choice for hard content where you need both additional Stamina and Magicka sustain. Jewels of Misrule is a cheaper alternative.


Potions

Use Spell Power potions most of the time. Using Igneous Weapons enables you to use Tri-Stat or Heroism potions instead.

Spell Power Potion
Default Spell Power Potion
Major Sorcery Major Prophecy Restore Magicka

The default option which improves your Magicka sustain and grants you Major Sorcery, which will increase your Spell Damage by 20%. It does not stack with Minor Brutality from Elder Dragon, but it still ends up being the best default option, since you wouldn't be able to sustain Weapon Power potions

Tri-Stat Potion
Situational Tri-Stat Potion
Restore Health Restore Stamina Restore Magicka

Use these if you're already getting Major Brutality/Sorcery from Igneous Weapons. Just like Spell Power potions they'll improve your Magicka sustain and they'll improve Stamina sustain on top of that

Heroism Potion
Expensive Heroism Potion
Minor Heroism Restore Stamina Restore Magicka

Basically Tri-Stat potions but with Minor Heroism on top of that, which is an extremely powerful buff in this build because of our reliance on Take Flight, but they're expensive

Parses

All parses are recorded on the 6 million Target Dummy

Full Damage (Velothi)
58,192DPS
Target: 6mil Skeleton Dummy
Patch: Update 49

Using the Full Damage Skill Setup with Velothi Ur-Mage's Amulet and Heroism potions

CMX Parse
CMX Parse - Full Damage (Velothi)
CMX Setup
CMX Setup - Full Damage (Velothi)
Recording
Parse recording
Full Damage
51,349DPS
Target: 6mil Skeleton Dummy
Patch: Update 49

Using the Full Damage Skill Setup and Heroism potions

CMX Parse
CMX Parse - Full Damage
CMX Setup
CMX Setup - Full Damage
Regular
49,200DPS
Target: 6mil Skeleton Dummy
Patch: Update 49

Using the Regular Skill Setup

CMX Parse
CMX Parse - Regular
CMX Setup
CMX Setup - Regular
Recording
Parse recording
Tanky
45,200DPS
Target: 6mil Skeleton Dummy
Patch: Update 49

Using the Tanky Skill Setup

CMX Parse
CMX Parse - Tanky
CMX Setup
CMX Setup - Tanky
Sword and Shield
45,585DPS
Target: 6mil Skeleton Dummy
Patch: Update 49

Using Sword and Shield instead of a Lightning Staff, which also changes Elemental Susceptibility to Pierce Armor

CMX Parse
CMX Parse - Sword and Shield
CMX Setup
CMX Setup - Sword and Shield
Recording
Parse recording

Gameplay

Here you can see this build tackling Veteran dungeons and other content

Cradle of Shadows
Dungeon
Moongrave Fane
Dungeon
Oakenclaw
World Boss
Cradle of Shadows
Dungeon Veteran Hard Mode Trifecta
Moongrave Fane
Dungeon Veteran
Oakenclaw
World Boss

Fashion

Outfit
Breath Dragonknight fashion screenshot
Slot Style Dyes
Head Fire Drake Helmet
Legate's Black
Legate's Black
Shoulders Ancient Daedric Pauldrons
Legate's Black
Chest Scorianite Gladiator Jack
Legate's Black
Legate's Black
Legate's Black
Hands Fire Drake Gauntlets
Legate's Black
Legate's Black
Legate's Black
Belt Hide Waist
Legs Fire Drake Greaves
Legate's Black
Legate's Black
Legate's Black
Feet Fire Drake Sabatons
Legate's Black
Legate's Black
Legate's Black
Frontbar Main Hand Fire Drake Sword
Empty
Legate's Black
Legate's Black
Frontbar Off Hand Fire Drake Sword
Empty
Legate's Black
Legate's Black
Breath Dragonknight fashion screenshot
Collectibles
Slot Collectible
Skin Blood-Forged
Personality Deadlands Firewalker
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