One Bar Breath Dragonknight DPS
Update 50
Stamina Arcanist DPS
Update 50
Stamina Dragonknight DPS
Update 50
Heavy Attack Arcanist DPS Build - ESO Guide
This build focuses on amplifying Heavy Attacks with the
Sergeant's Mail item set,
Rakkhat's Voidmantle Mythic and the Empower buff sourced from the
Might of the Guild passive, procced by constantly using
Ulfsild's Contingency.
Works in normal and veteran dungeons, trials, hard modes, Dragonstar Arena, and Blackrose Prison.
Subclassing
Base Class
This build relies on Crux generation from the
Class Mastery
script on
Ulfsild's Contingency so the base class has to be Arcanist.
Storm Calling Setup
This combination parsed up to 138.4k DPS and it's the easier to play setup
Ardent Flame Setup
This combination parsed up to 144k DPS and it's the harder to play setup
Skill Setups
Base Setup
A base setup that will work for most situations and which should be your starting point when making situational setups
| Front Bar | Back Bar |
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Concealed Weapon |
| Slot 2: Camouflaged Hunter | Slot 2: Inspired Scholarship |
| Slot 3: Merciless Resolve | Slot 3: Hurricane |
| Slot 4: Tentacular Dread | Slot 4: Elemental Blockade |
| Slot 5: Banner Bearer | Slot 5: Banner Bearer |
| Ultimate: Soul Harvest | Ultimate: The Languid Eye |
Ulfsild's Contingency (
Shock
,
Class Mastery
,
Force
) - your source of crucial Empower buff, which increases damage done by Heavy Attacks by 70%. Since
Ulfsild's Contingency is a Mages Guild skill, it will trigger the
Might of the Guild passive, which grants you Empower for 10 seconds. Thanks to the
Class Mastery
it will generate Crux which you'll need for
Tentacular Dread. It also deals decent damage in an AoE and grants you Minor Force buff, increasing your Critical Damage by 10%.
Ulfsild's Contingency is delayed until the next skill cast but whenever it's needed you can activate it early by bashing your enemy. If you cast this ability as you're finishing your Heavy Attack, the Empower you gain from it will start working just in time to boost the final tick of that Heavy Attack you just finished
Camouflaged Hunter - this ability will passively grant you Minor Berserk, which means you won't have to rely on healers for it. It will also grant you 3% Weapon and Spell Damage from the
Slayer passive
Merciless Resolve - an ability that will cause your Light and Heavy Attacks to generate stacks. You can spend 5 stacks to fire a powerful arrow that also heals you if you're in Melee range. It also grants you Major Savagery and Prophecy
Tentacular Dread - a Crux spender which increases enemies' damage taken from you by 11%
Banner Bearer (
Magic
,
Cavalier's Charge
,
Courage
) - increases your Magical damage done by 6%, grants Weapon Damage based on your movement speed and grants Minor Courage, increasing your Weapon and Spell Damage by 215
Soul Harvest - a cheap ultimate that increases target's damage taken from you by 20%. Having it slotted will also cause you to regain 10 Ultimate whenever you deal a final blow against an enemy
Concealed Weapon - an ability which passively grants you Minor Expedition, which will increase your Weapon Damage thanks to the
Cavalier's Charge
script on your
Banner Bearer. However you're also getting Minor Expedition from
Hurricane, so
Concealed Weapon is only useful for filling the gaps between
Hurricane casts. It's extremely inconsequential, but you won't have enough time for another active ability, so this is the best thing you can slot. Because of that, this is also your flex slot where you should slot situational skills like for example
Resolving Vigor, whenever you need them
Inspired Scholarship - deals additional damage whenever we deal damage with a class skill, up to once every 3 seconds. This damage also generates Crux if we had none. It also passively provides Major Brutality and Sorcery
Hurricane - an ability which deals ramping up damage around you over 20 seconds. In this setup it's your only class DoT so it's crucial for proccing
Inspired Scholarship. It will also be your only source of Minor Expedition whenever you unslot
Concealed Weapon, which is a buff you'll need for your
Banner Bearer's
Cavalier's Charge
.
Hurricane will also grant you Major Resolve, but normally it should be provided by the tank, so it's only a benefit if you're playing with a bad tank.
Elemental Blockade - a ground DoT that will constantly re-apply your backbar weapon enchantment. It will also deal increased damage thanks to the
Crushing Wall set and proc Off Balance if your supports aren't already doing it
The Languid Eye - an ultimate which is worth using over
Soul Harvest only when you're starting a fight with a lot of Ultimate stored up
- Whenever you need to slot situational skills, replace
Concealed Weapon
Resolving Vigor - a self-heal you'll need for some fights
Stampede - an alternative for
Elemental Blockade if you can rely on your Healers to keep up Lightning
Elemental Blockade.
Stampede allows you to trigger the
Merciless Charge set which provides a decent DPS boost
Proximity Detonation - extremely good ability for trash packs, you can pre-cast it as you're running into them
Elemental Rage - the best ultimate for trash packs
Banner Bearer (
Magic
,
Cavalier's Charge
,
Heroism
) - a
Banner Bearer combination which replaces
Courage
with
Heroism
. It can be used if your supports are already providing Minor Courage, and it saves you money because the potions that provide Minor Heroism are expensive.
Inner Light - alternative for
Camouflaged Hunter. The 7% Max Magicka it provides is slightly stronger than the 3% Weapon and Spell Damage provided by
Camouflaged Hunter so it's a better passive skill if your supports are already providing Minor Berserk
I don't use a static rotation so this is just a list of priorities. Simply recast abilities when they run out and follow this list of priorities when there are multiple things to refresh
If you're tracking the Off Balance debuff, you should cancel your Heavy Attack when there's around 1-2 seconds left on the Off Balance Immunity. This way the next Heavy Attack you start will finish its channel during Off Balance and you'll be able to fit 3 Heavy Attacks during a single Off Balance window
With this many active abilities, you can sometimes benefit from replacing fully charged Heavy Attacks with Medium Attacks (hold Left Mouse Button until first damage tick) whenever there are multiple abilities you need to refresh. You can still maintain all abilities while using only fully charged Heavy Attacks, you'll just have a bit more downtime on them.
The best way to weave backbar abilities into your rotation is by swapping to backbar right after your Heavy Attack finished, casting the ability and then immediately going back to frontbar to start channeling the next Heavy Attack. This is however impossible with high ping
Storm Calling setup
Priority List
- Use
Ulfsild's Contingency if your Empower is out or if it's going to run out by the end of the Heavy Attack you're channeling - Use
The Languid Eye if you're starting a fight with a lot of Ultimate stored up - Use
Soul Harvest if it's ready. Ideally right before Off Balance starts, but if it becomes ready just as Off Balance ends it isn't worth waiting for the next one. - Use
Tentacular Dread if you're at 3 Crux and the
Tentacular Dread debuff is close to running out or has already ran out - Use
Merciless Resolve if you have at least 5 stacks and
Soul Harvest is active. Outside of
Soul Harvest you should still cast it when it's at or above 8 stacks, to avoid wasting stacks - Use
Elemental Blockade - Use
Inspired Scholarship - Use
Hurricane - Use
Ulfsild's Contingency as a filler
Pre-buff
These abilities can be pre-cast before entering combat
Ardent Flame setup
With this many active abilities you have to sometimes weave Medium Attacks (hold Left Mouse Button until first damage tick)
Priority List
- Use
Ulfsild's Contingency if your Empower is out or if it's going to run out by the end of the Heavy Attack you're channeling - Use
Standard of Might if you're starting a fight with a lot of Ultimate stored up - Use
Flames of Oblivion if
Molten Whip stacks are about to expire - Use
Soul Harvest if it's ready. Ideally right before Off Balance starts, but if it becomes ready just as Off Balance ends it isn't worth waiting for the next one. - Use
Tentacular Dread if you're at 3 Crux and the
Tentacular Dread debuff is close to running out or has already ran out - Use
Merciless Resolve if you have at least 5 stacks and
Soul Harvest is active. Outside of
Soul Harvest you should still cast it when it's at or above 8 stacks, to avoid wasting stacks - Use
Elemental Blockade - Use
Venomous Claw - Use
Inspired Scholarship - Use
Flames of Oblivion - Use
Ulfsild's Contingency as a filler
Pre-buff
These abilities can be pre-cast before entering combat
Final Setups
A few examples of final setups you could end up with after applying the situational skills to the base setup
Example of a setup you can use for trash packs
| Front Bar | Back Bar |
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Proximity Detonation |
| Slot 2: Camouflaged Hunter | Slot 2: Inspired Scholarship |
| Slot 3: Merciless Resolve | Slot 3: Hurricane |
| Slot 4: Tentacular Dread | Slot 4: Elemental Blockade |
| Slot 5: Banner Bearer | Slot 5: Banner Bearer |
| Ultimate: Soul Harvest | Ultimate: Elemental Rage |
What Changes
Changes compared to the Base Setup
Proximity Detonation replaces
Concealed Weapon
Elemental Rage replaces
The Languid Eye
Example of a setup you can use for trash packs when using the Ardent Flame skill line
| Front Bar | Back Bar |
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Proximity Detonation |
| Slot 2: Inspired Scholarship | Slot 2: Flames of Oblivion |
| Slot 3: Merciless Resolve | Slot 3: Molten Whip |
| Slot 4: Tentacular Dread | Slot 4: Elemental Blockade |
| Slot 5: Banner Bearer | Slot 5: Banner Bearer |
| Ultimate: Soul Harvest | Ultimate: Elemental Rage |
What Changes
Changes compared to the Regular Ardent Flame setup
Proximity Detonation replaces
Venomous Claw
Elemental Rage replaces
Standard of Might
Example of a setup you can use when using the Ardent Flame skill line
| Front Bar | Back Bar |
|---|---|
| Slot 1: Ulfsild's Contingency | Slot 1: Venomous Claw |
| Slot 2: Inspired Scholarship | Slot 2: Flames of Oblivion |
| Slot 3: Merciless Resolve | Slot 3: Molten Whip |
| Slot 4: Tentacular Dread | Slot 4: Elemental Blockade |
| Slot 5: Banner Bearer | Slot 5: Banner Bearer |
| Ultimate: Soul Harvest | Ultimate: Standard of Might |
What Changes
Changes compared to the Base Setup
Flames of Oblivion replaces
Camouflaged Hunter and swaps places with
Inspired Scholarship
Venomous Claw replaces
Concealed Weapon
Molten Whip replaces
Hurricane
Standard of Might replaces
The Languid Eye
Ulfsild's Contingency replaces the
Shock
script with
Flame
Banner Bearer replaces the
Cavalier's Charge
script with
Class Mastery
Additional Tips
Inspired Scholarship can swap places with
Venomous Claw if you have enough penetration. This way
Venomous Claw will snapshot its DoT while you're on a bar with more stats. You'll rarely have enough penetration for that in actual content, but it can be done on the parse dummy
Passives
There are no passives you need to skip with this build
Class
Weapon
Armor
Guild
Alliance War
Racial
Craft
Class - Herald of the Tome
Fated Fortune - High Priority
Harnessed Quintessence - High Priority
Psychic Lesion - High Priority
Splintered Secrets - High Priority
Class - Storm Calling
Capacitor - Low Priority
Energized - High Priority
Amplitude - High Priority
Expert Mage - High Priority
Class - Assassination
Master Assassin - High Priority
Executioner - High Priority
Pressure Points - High Priority
Hemorrhage - High Priority
Weapon - Destruction Staff
Tri Focus - High Priority
Penetrating Magic - High Priority
Elemental Force - Medium Priority
Ancient Knowledge - High Priority
Destruction Expert - Low Priority
Weapon - Two Handed
Forceful - Low Priority
Heavy Weapons - High Priority
Balanced Blade - Low Priority
Follow Up - Low Priority
Battle Rush - Low Priority
Armor - Light Armor
Grace - Low Priority
Evocation - Low Priority
Spell Warding - Low Priority
Prodigy - High Priority
Concentration - High Priority
Armor - Medium Armor
Dexterity - High Priority
Wind Walker - Low Priority
Improved Sneak - Not needed
Agility - High Priority
Athletics - Low Priority
Guild - Mages Guild
Persuasive Will - Not needed
Mage Adept - Low Priority
Everlasting Magic - Low Priority
Magicka Controller - High Priority
Might of the Guild - High Priority
Guild - Fighters Guild
Intimidating Presence - Not needed
Slayer - High Priority
Banish the Wicked - Medium Priority
Skilled Tracker - Not needed
Bounty Hunter - Not needed
Alliance War - Support
Magicka Aid - Low Priority
Combat Medic - Not needed
Battle Resurrection - Not needed
Race - Your race
Get all of your racials, no matter which race you are
Craft - Alchemy
Solvent Proficiency - Not needed
Keen Eye: Reagents - Not needed
Medicinal Use - High Priority
Chemistry - Not needed
Laboratory Use - Not needed
Snakeblood - Not needed
Gear
Base Setup
A base setup that will work for most situations and which should be your starting point when making situational setups
Switching gear for trash packs isn't worth it unless you're using gear-swap addons
Default setup
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
Head |
Medium | |||
Shoulders |
Medium | |||
Chest |
Light | |||
Hands |
Light | |||
Belt |
Light | |||
Legs |
Light | |||
Boots |
Light | |||
Necklace |
Jewelry | |||
Ring |
Jewelry | |||
Ring |
Jewelry | |||
Frontbar Main Hand |
Lightning Staff | |||
Backbar Main Hand |
Lightning Staff |
When choosing different situational sets you can only replace
Infallible Mage.
Sergeant's Mail and
Rakkhat's Voidmantle are too strong and too crucial for this build to ever be replaced. If you want to use a Medium Armor set, you have to make sure your group is providing enough penetration
Infallible Mage parses 131.6k DPS which is only 6.8k lower than the top setup which is
Slivers of Null Arca, but
Slivers of Null Arca is focused on Single Target damage and it's a Medium set so when using it, you have to make sure your supports are providing you with enough penetration. Because of that,
Infallible Mage is the most practical set.
Gear that can be stronger than the setup from the table in specific situations or when specific circumstances are present
Sul-Xan's Torment - the best set for trash packs and for bosses that regularly spawn smaller adds
Slivers of Null Arca - the best set for Single Target damage
Merciless Charge - replacement for
Crushing Wall when your Healers are providing Off Balance
Gear that is easier to obtain and can be used while you work towards the best gear
Crafted:
All of these are tradable and can be bought from other players
Dungeons:
PvP:
All of these are tradable and can be bought from other players
Final Setups
A few examples of final setups you could end up with after applying situational rules to the base setup
This is the crafted gear setup you can start with
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
Head |
Light | |||
Shoulders |
Light | |||
Chest |
Medium | |||
Hands |
Light | |||
Belt |
Light | |||
Legs |
Medium | |||
Boots |
Light | |||
Necklace |
Jewelry | |||
Ring |
Jewelry | |||
Ring |
Jewelry | |||
Frontbar Main Hand |
Lightning Staff | |||
Backbar Main Hand |
Lightning Staff |
The crafted setup parses 88.4k DPS, although a huge majority of this DPS loss stems from lack of
Sergeant's Mail
This is a setup you should use if you don't have access to any Trial gear
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
Head |
Medium | |||
Shoulders |
Medium | |||
Chest |
Light | |||
Hands |
Light | |||
Belt |
Light | |||
Legs |
Light | |||
Boots |
Light | |||
Necklace |
Jewelry | |||
Ring |
Jewelry | |||
Ring |
Jewelry | |||
Frontbar Main Hand |
Lightning Staff | |||
Backbar Main Hand |
Lightning Staff |
This setup parses 125.4k DPS
Additional Info
Noble Duelist replaces
Infallible Mage
This is a setup you should use if you don't have access to Rakkhat's Voidmantle Mythic
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
Head |
Medium | |||
Shoulders |
Medium | |||
Chest |
Light | |||
Hands |
Light | |||
Belt |
Light | |||
Legs |
Light | |||
Boots |
Light | |||
Necklace |
Jewelry | |||
Ring |
Jewelry | |||
Ring |
Jewelry | |||
Frontbar Main Hand |
Lightning Staff | |||
Backbar Main Hand |
Lightning Staff |
This setup parses 117.2k DPS
Additional Info
Anthelmir's Construct replaces
Rakkhat's Voidmantle and
Slimecraw
The best setup for Single Target damage
| Gear Slot | Set | Weight/Type | Trait | Enchantment |
|---|---|---|---|---|
Head |
Light | |||
Shoulders |
Medium | |||
Chest |
Medium | |||
Hands |
Medium | |||
Belt |
Medium | |||
Legs |
Medium | |||
Boots |
Medium | |||
Necklace |
Jewelry | |||
Ring |
Jewelry | |||
Ring |
Jewelry | |||
Frontbar Main Hand |
Lightning Staff | |||
Backbar Main Hand |
Lightning Staff |
This setup parsed 138.4k. Keep in mind you have to make sure your supports are providing enough penetration if you want to use this setup, because
Slivers of Null Arca is a Medium Armor set.
Additional Info
Slivers of Null Arca replaces
Infallible Mage
Champion Points
Race
The difference between best and worst race is about 5% of DPS and there is no content in the entire game that you'd be blocked from completing because of choosing a bad race.
Other decent options
Mundus
-
DefaultThe Thief
5.53% Critical Chance(9.04% with 7
Divines)
Use in all content -
SituationalThe Lover
2744 Penetration(4489 with 7
Divines)
An option if you're using Medium Armor and your group isn't providing enough penetration, but a Light Armor set with The Thief Mundus is always going to be stronger
Attributes
You should always put all 64 attribute points into Magicka.
Food
-
DefaultArtaeum Pickled Fish Bowl
Max Health +5,414 Max Magicka +4,938Use it for most of regular content.Cheaper alternative
Solitude Salmon-Millet Soup
Difference Max Health +5,395 −19 Max Magicka +4,936 −2 -
Full DamageTomato Garlic Chutney
Max Magicka +6,048Max Magicka only. Use for parsing or content where you can get away without Max Health.
Tomato Garlic Chutney
,
Firsthold Fruit and Cheese Plate
, and
Thrice-Baked Gorapple Pie
all give the same buff.
Potions
-
DefaultTri-Stat Potion
Restore Health Restore Stamina Restore MagickaMost of the time you should use Tri-Stat potions. They'll greatly improve your sustain. -
Full DamageHeroism Potion
Restore Magicka Restore Stamina
Minor Heroism
Heroism potions can provide a 100% uptime on Minor Heroism buff which generates Ultimate, but they're expensive.
Parses
All parses are recorded on the 21 million Target Dummy
Gameplay
Logs of Veteran Trials and Dungeons I've finished using this build
Head
Shoulders
Chest
Hands
Belt
Legs
Boots
Necklace
Ring
Frontbar Main Hand